On Sat, Mar 11, 2017 at 9:23 AM, Grazvydas Ignotas <nota...@gmail.com> wrote:
> On Sat, Mar 11, 2017 at 9:04 AM, Jason Ekstrand <ja...@jlekstrand.net> > wrote: > > During initial CCS bring-up, I discovered that you have to do a full CS > > stall prior to doing a CCS resolve as well as afterwards. It appears > > that the same is needed for fast-clears as well. This fixes rendering > > corruptions on The Talos Principal on Sky Lake GT4. The issue hasn't > > Principle > Thanks! > > been demonstrated on any other hardware however, given that this appears > > to be a "too many things in the pipe" problem, having it be easier to > > reproduce on a system with more EUs makes sense. The issues with > > resolves is demonstrable on a GT3 or GT2 so this is probably also a > > problem on all GTs. > > Does Talos work for you without glitches now? For me many parts of the > scene flicker, as if I'm being presented the buffer that's still being > rendered. I was hoping this patch would fix it, but it does not > (Skylake GT2). > Not quite. We still have some occlusion query issues. I've already fixed a bunch of stuff there and it seems to work fine on master on my gt3 laptop but gt4 (and, aparently, gt2) are still having issues. I plan to look into those next week.
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