---
src/glsl/glcpp/glcpp-parse.y | 2 +-
src/glsl/glsl_parser_extras.cpp | 4 ++--
src/mesa/main/extensions.c | 4 ++--
src/mesa/main/mtypes.h | 2 +-
4 files changed, 6 insertions(+), 6 deletions(-)
diff --git a/src/glsl/glcpp/glcpp-parse.y b/src/glsl/glcpp/glcpp-parse.y
index c0457b0..2b7e65c 100644
--- a/src/glsl/glcpp/glcpp-parse.y
+++ b/src/glsl/glcpp/glcpp-parse.y
@@ -1135,7 +1135,7 @@ glcpp_parser_create (const struct gl_extensions
*extensions, int api)
if (extensions->ARB_draw_instanced)
add_builtin_define(parser, "GL_ARB_draw_instanced", 1);
- if (extensions->AMD_conservative_depth) {
+ if (extensions->ARB_conservative_depth) {
add_builtin_define(parser, "GL_AMD_conservative_depth", 1);
add_builtin_define(parser, "GL_ARB_conservative_depth", 1);
}
diff --git a/src/glsl/glsl_parser_extras.cpp b/src/glsl/glsl_parser_extras.cpp
index 23aadb1..53ce881 100644
--- a/src/glsl/glsl_parser_extras.cpp
+++ b/src/glsl/glsl_parser_extras.cpp
@@ -256,7 +256,7 @@ struct _mesa_glsl_extension {
static const _mesa_glsl_extension _mesa_glsl_supported_extensions[] = {
/* target availability API availability
*/
/* name VS GS FS GL ES
supported flag */
- EXT(ARB_conservative_depth, true, false, true, true, false,
AMD_conservative_depth),
+ EXT(ARB_conservative_depth, true, false, true, true, false,
ARB_conservative_depth),
EXT(ARB_draw_buffers, false, false, true, true, false,
dummy_true),
EXT(ARB_draw_instanced, true, false, false, true, false,
ARB_draw_instanced),
EXT(ARB_explicit_attrib_location, true, false, true, true, false,
ARB_explicit_attrib_location),
@@ -265,7 +265,7 @@ static const _mesa_glsl_extension
_mesa_glsl_supported_extensions[] = {
EXT(EXT_texture_array, true, false, true, true, false,
EXT_texture_array),
EXT(ARB_shader_texture_lod, true, false, true, true, false,
ARB_shader_texture_lod),
EXT(ARB_shader_stencil_export, false, false, true, true, false,
ARB_shader_stencil_export),
- EXT(AMD_conservative_depth, true, false, true, true, false,
AMD_conservative_depth),
+ EXT(AMD_conservative_depth, true, false, true, true, false,
ARB_conservative_depth),
EXT(AMD_shader_stencil_export, false, false, true, true, false,
ARB_shader_stencil_export),
EXT(OES_texture_3D, true, false, true, false, true,
EXT_texture3D),
EXT(OES_EGL_image_external, true, false, true, false, true,
OES_EGL_image_external),
diff --git a/src/mesa/main/extensions.c b/src/mesa/main/extensions.c
index d5a8914..8ebc051 100644
--- a/src/mesa/main/extensions.c
+++ b/src/mesa/main/extensions.c
@@ -81,7 +81,7 @@ static const struct extension extension_table[] = {
{ "GL_ARB_blend_func_extended",
o(ARB_blend_func_extended), GL, 2009 },
{ "GL_ARB_color_buffer_float", o(ARB_color_buffer_float),
GL, 2004 },
{ "GL_ARB_copy_buffer", o(ARB_copy_buffer),
GL, 2008 },
- { "GL_ARB_conservative_depth", o(AMD_conservative_depth),
GL, 2011 },
+ { "GL_ARB_conservative_depth", o(ARB_conservative_depth),
GL, 2011 },
{ "GL_ARB_depth_buffer_float", o(ARB_depth_buffer_float),
GL, 2008 },
{ "GL_ARB_depth_clamp", o(ARB_depth_clamp),
GL, 2003 },
{ "GL_ARB_depth_texture", o(ARB_depth_texture),
GL, 2001 },
@@ -257,7 +257,7 @@ static const struct extension extension_table[] = {
/* Vendor extensions */
{ "GL_3DFX_texture_compression_FXT1",
o(TDFX_texture_compression_FXT1), GL, 1999 },
- { "GL_AMD_conservative_depth", o(AMD_conservative_depth),
GL, 2009 },
+ { "GL_AMD_conservative_depth", o(ARB_conservative_depth),
GL, 2009 },
{ "GL_AMD_draw_buffers_blend", o(ARB_draw_buffers_blend),
GL, 2009 },
{ "GL_AMD_seamless_cubemap_per_texture",
o(AMD_seamless_cubemap_per_texture), GL, 2009 },
{ "GL_AMD_shader_stencil_export",
o(ARB_shader_stencil_export), GL, 2009 },
diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h
index b3427da..96a4426 100644
--- a/src/mesa/main/mtypes.h
+++ b/src/mesa/main/mtypes.h
@@ -2844,6 +2844,7 @@ struct gl_extensions
GLboolean ARB_ES2_compatibility;
GLboolean ARB_blend_func_extended;
GLboolean ARB_color_buffer_float;
+ GLboolean ARB_conservative_depth;
GLboolean ARB_copy_buffer;
GLboolean ARB_depth_buffer_float;
GLboolean ARB_depth_clamp;
@@ -2942,7 +2943,6 @@ struct gl_extensions
GLboolean EXT_vertex_array_bgra;
GLboolean OES_standard_derivatives;
/* vendor extensions */
- GLboolean AMD_conservative_depth;
GLboolean AMD_seamless_cubemap_per_texture;
GLboolean APPLE_packed_pixels;
GLboolean APPLE_vertex_array_object;