This can probably be done in more places in the driver.
---
 src/gallium/drivers/radeonsi/si_descriptors.c | 3 ++-
 src/gallium/drivers/radeonsi/si_state.h       | 3 ++-
 2 files changed, 4 insertions(+), 2 deletions(-)

diff --git a/src/gallium/drivers/radeonsi/si_descriptors.c 
b/src/gallium/drivers/radeonsi/si_descriptors.c
index f7cf6b7..10acb27 100644
--- a/src/gallium/drivers/radeonsi/si_descriptors.c
+++ b/src/gallium/drivers/radeonsi/si_descriptors.c
@@ -1230,7 +1230,8 @@ static void si_set_shader_buffers(struct pipe_context 
*ctx,
        }
 }
 
-void si_get_shader_buffers(struct si_context *sctx, uint shader,
+void si_get_shader_buffers(struct si_context *sctx,
+                          enum pipe_shader_type shader,
                           uint start_slot, uint count,
                           struct pipe_shader_buffer *sbuf)
 {
diff --git a/src/gallium/drivers/radeonsi/si_state.h 
b/src/gallium/drivers/radeonsi/si_state.h
index f572d2f..88827a8 100644
--- a/src/gallium/drivers/radeonsi/si_state.h
+++ b/src/gallium/drivers/radeonsi/si_state.h
@@ -289,7 +289,8 @@ void si_set_mutable_tex_desc_fields(struct r600_texture 
*tex,
                                    uint32_t *state);
 void si_get_pipe_constant_buffer(struct si_context *sctx, uint shader,
                                 uint slot, struct pipe_constant_buffer *cbuf);
-void si_get_shader_buffers(struct si_context *sctx, uint shader,
+void si_get_shader_buffers(struct si_context *sctx,
+                          enum pipe_shader_type shader,
                           uint start_slot, uint count,
                           struct pipe_shader_buffer *sbuf);
 void si_set_ring_buffer(struct pipe_context *ctx, uint slot,
-- 
1.9.1

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