On Mon, Nov 21, 2011 at 1:06 AM, Kenneth Graunke <kenn...@whitecape.org> wrote: > On 11/20/2011 01:15 PM, Marek Olšák wrote: >> --- >> src/glsl/linker.cpp | 20 ++++++++++++++++++++ >> 1 files changed, 20 insertions(+), 0 deletions(-) >> >> diff --git a/src/glsl/linker.cpp b/src/glsl/linker.cpp >> index 3527088..8089255 100644 >> --- a/src/glsl/linker.cpp >> +++ b/src/glsl/linker.cpp >> @@ -2230,8 +2230,28 @@ link_shaders(struct gl_context *ctx, struct >> gl_shader_program *prog) >> link_assign_uniform_locations(prog); >> store_fragdepth_layout(prog); >> >> + /* This is disabled for now because the checks are breaking a lot of >> apps. > > Out of curiosity, what apps?
EVE Online and Civilization 4. However any other complex D3D9 application under Wine is likely affected too, see: https://bugs.freedesktop.org/show_bug.cgi?id=29137#c12 Marek _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev