https://bugs.freedesktop.org/show_bug.cgi?id=43125
Bug #: 43125 Summary: [bisected] Start screen in Amnesia too dark after "Rewrite the way uniforms are tracked and handled" commit Classification: Unclassified Product: Mesa Version: git Platform: x86-64 (AMD64) OS/Version: Linux (All) Status: NEW Severity: normal Priority: medium Component: Mesa core AssignedTo: mesa-dev@lists.freedesktop.org ReportedBy: jlp.b...@gmail.com I have a laptop with ATI Technologies Inc Manhattan [Mobility Radeon HD 5400 Series] graphics card and using the r600g driver from mesa. The kernel is Linux 3.2-rc1. When I start the game of Amnesia - The Dark Descent it offers me a screen where I can select a profile to play with. This screen is too dark in latest git checkouts. I did a bisection and this commit was pointed out as problematic: 719909698c67c287a393d2380278e7b7495ae018 mesa: Rewrite the way uniforms are tracked and handled Switch all of the code in ir_to_mesa, st_glsl_to_tgsi, glUniform*, glGetUniform, glGetUniformLocation, and glGetActiveUniforms to use the gl_uniform_storage structures in the gl_shader_program. A couple of notes: * Like most rewrite-the-world patches, this should be reviewed by applying the patch and examining the modified functions. * This leaves a lot of dead code around in linker.cpp and uniform_query.cpp. This will be deleted in the next patches. v2: Update the comment block (previously a FINISHME) in _mesa_uniform about generating GL_INVALID_VALUE when an out-of-range sampler index is specified. -- Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are the assignee for the bug. _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev