On Sat, Mar 4, 2017 at 11:07 PM, Timothy Arceri <tarc...@itsqueeze.com> wrote: > Previously we were deleting the entire cache if a user switched > between 32 and 64 bit applications. > > V2: make the check more generic, it should now work with any > platform we are likely to support. > > V3: Use suggestion from Emil to make even more generic/fix issue > with __ILP32__ not being declared on gcc for regular 32-bit builds.
Now it works, launching steam (32bit) no longer wipes all cache from 64bit games, everything works as expected. Tested-by: Grazvydas Ignotas <nota...@gmail.com> Gražvydas _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev