> On Mar 3, 2017, at 5:55 AM, Emil Velikov <emil.l.veli...@gmail.com> wrote:
> 
> On 3 March 2017 at 01:16, Tim Rowley <timothy.o.row...@intel.com> wrote:
>> GS implementation uses the masked.{gather,store} intrinsics,
>> introduced in llvm-3.9.0.
> 
> Please mention in the commit message that the SCons build already
> requires 3.9 or later.
> Can you add a note about the LLVM requirement and GS support in
> docs/relnotes/17.1.0.html, with a separate commit on top ?

Both of these are in v2 of the patch set.

> With this we have some ~20 preprocessor conditionals which want to be
> cleaned up. Look for
> $ git grep  "LLVM_.*VERSION\|HAVE_LLVM" -- src/gallium/drivers/swr/

Ah, good catch.  We’ve been ratcheting up our required llvm version without 
cleaning out some of the cruft.  Internally we’re still using 3.8 so not all of 
these can be removed.  I’ll work on that in a follow-up patch, as it’s 
unrelated to the geometry shader implementation.

-Tim

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