For the series: Reviewed-by: Roland Scheidegger <srol...@vmware.com> (I'll commit this tomorrow).
Roland Am 22.02.2017 um 16:56 schrieb Lars Hamre: > v3: have util_clear_texture mirror the pipe function (Roland Scheidegger) > v2: rework util clear functions such that they operate on a resource > instead of a surface (Roland Scheidegger) > > Creates a util_clear_texture function for implementing the > GL_ARB_clear_texture > in softpipe and llvmpipe. > > Signed-off-by: Lars Hamre <cheme...@gmail.com> > > --- > > CC: Roland Scheidegger <srol...@vmware.com> > > NOTE: someone with access will need to commit this post > review process > > src/gallium/auxiliary/util/u_surface.c | 386 > ++++++++++++++++++++------------- > src/gallium/auxiliary/util/u_surface.h | 7 + > 2 files changed, 248 insertions(+), 145 deletions(-) > > diff --git a/src/gallium/auxiliary/util/u_surface.c > b/src/gallium/auxiliary/util/u_surface.c > index a9ed006..f2a471d 100644 > --- a/src/gallium/auxiliary/util/u_surface.c > +++ b/src/gallium/auxiliary/util/u_surface.c > @@ -388,6 +388,66 @@ no_src_map: > ; > } > > +static void > +util_clear_color_texture_helper(struct pipe_transfer *dst_trans, > + ubyte *dst_map, > + enum pipe_format format, > + const union pipe_color_union *color, > + unsigned width, unsigned height, unsigned > depth) > +{ > + union util_color uc; > + > + assert(dst_trans->stride > 0); > + > + if (util_format_is_pure_integer(format)) { > + /* > + * We expect int/uint clear values here, though some APIs > + * might disagree (but in any case util_pack_color() > + * couldn't handle it)... > + */ > + if (util_format_is_pure_sint(format)) { > + util_format_write_4i(format, color->i, 0, &uc, 0, 0, 0, 1, 1); > + } else { > + assert(util_format_is_pure_uint(format)); > + util_format_write_4ui(format, color->ui, 0, &uc, 0, 0, 0, 1, 1); > + } > + } else { > + util_pack_color(color->f, format, &uc); > + } > + > + util_fill_box(dst_map, format, > + dst_trans->stride, dst_trans->layer_stride, > + 0, 0, 0, width, height, depth, &uc); > +} > + > +static void > +util_clear_color_texture(struct pipe_context *pipe, > + struct pipe_resource *texture, > + const union pipe_color_union *color, > + unsigned level, > + unsigned dstx, unsigned dsty, unsigned dstz, > + unsigned width, unsigned height, unsigned depth) > +{ > + struct pipe_transfer *dst_trans; > + ubyte *dst_map; > + enum pipe_format format = texture->format; > + > + dst_map = pipe_transfer_map_3d(pipe, > + texture, > + level, > + PIPE_TRANSFER_WRITE, > + dstx, dsty, dstz, > + width, height, depth, > + &dst_trans); > + if (!dst_map) > + return; > + > + if (dst_trans->stride > 0) { > + util_clear_color_texture_helper(dst_trans, dst_map, format, color, > + width, height, depth); > + } > + pipe->transfer_unmap(pipe, dst_trans); > +} > > > #define UBYTE_TO_USHORT(B) ((B) | ((B) << 8)) > @@ -410,8 +470,6 @@ util_clear_render_target(struct pipe_context *pipe, > { > struct pipe_transfer *dst_trans; > ubyte *dst_map; > - union util_color uc; > - unsigned max_layer; > > assert(dst->texture); > if (!dst->texture) > @@ -426,56 +484,202 @@ util_clear_render_target(struct pipe_context *pipe, > unsigned pixstride = util_format_get_blocksize(dst->format); > dx = (dst->u.buf.first_element + dstx) * pixstride; > w = width * pixstride; > - max_layer = 0; > dst_map = pipe_transfer_map(pipe, > dst->texture, > 0, 0, > PIPE_TRANSFER_WRITE, > dx, 0, w, 1, > &dst_trans); > + if (dst_map) { > + util_clear_color_texture_helper(dst_trans, dst_map, dst->format, > color, > + width, height, 1); > + pipe->transfer_unmap(pipe, dst_trans); > + } > } > else { > - max_layer = dst->u.tex.last_layer - dst->u.tex.first_layer; > - dst_map = pipe_transfer_map_3d(pipe, > - dst->texture, > - dst->u.tex.level, > - PIPE_TRANSFER_WRITE, > - dstx, dsty, dst->u.tex.first_layer, > - width, height, max_layer + 1, > &dst_trans); > + unsigned depth = dst->u.tex.last_layer - dst->u.tex.first_layer + 1; > + util_clear_color_texture(pipe, dst->texture, color, dst->u.tex.level, > + dstx, dsty, dst->u.tex.first_layer, > + width, height, depth); > } > +} > > +static void > +util_clear_depth_stencil_texture(struct pipe_context *pipe, > + struct pipe_resource *texture, > + enum pipe_format format, > + unsigned clear_flags, > + uint64_t zstencil, unsigned level, > + unsigned dstx, unsigned dsty, unsigned dstz, > + unsigned width, unsigned height, unsigned > depth) > +{ > + struct pipe_transfer *dst_trans; > + ubyte *dst_map; > + boolean need_rmw = FALSE; > + unsigned dst_stride; > + ubyte *dst_layer; > + unsigned i, j, layer; > + > + if ((clear_flags & PIPE_CLEAR_DEPTHSTENCIL) && > + ((clear_flags & PIPE_CLEAR_DEPTHSTENCIL) != PIPE_CLEAR_DEPTHSTENCIL) > && > + util_format_is_depth_and_stencil(format)) > + need_rmw = TRUE; > + > + dst_map = pipe_transfer_map_3d(pipe, > + texture, > + level, > + (need_rmw ? PIPE_TRANSFER_READ_WRITE : > + PIPE_TRANSFER_WRITE), > + dstx, dsty, dstz, > + width, height, depth, &dst_trans); > assert(dst_map); > + if (!dst_map) > + return; > + > + dst_stride = dst_trans->stride; > + dst_layer = dst_map; > + assert(dst_trans->stride > 0); > + > + for (layer = 0; layer < depth; layer++) { > + dst_map = dst_layer; > > - if (dst_map) { > - enum pipe_format format = dst->format; > - assert(dst_trans->stride > 0); > - > - if (util_format_is_pure_integer(format)) { > - /* > - * We expect int/uint clear values here, though some APIs > - * might disagree (but in any case util_pack_color() > - * couldn't handle it)... > - */ > - if (util_format_is_pure_sint(format)) { > - util_format_write_4i(format, color->i, 0, &uc, 0, 0, 0, 1, 1); > + switch (util_format_get_blocksize(format)) { > + case 1: > + assert(format == PIPE_FORMAT_S8_UINT); > + if(dst_stride == width) > + memset(dst_map, (uint8_t) zstencil, height * width); > + else { > + for (i = 0; i < height; i++) { > + memset(dst_map, (uint8_t) zstencil, width); > + dst_map += dst_stride; > + } > + } > + break; > + case 2: > + assert(format == PIPE_FORMAT_Z16_UNORM); > + for (i = 0; i < height; i++) { > + uint16_t *row = (uint16_t *)dst_map; > + for (j = 0; j < width; j++) > + *row++ = (uint16_t) zstencil; > + dst_map += dst_stride; > + } > + break; > + case 4: > + if (!need_rmw) { > + for (i = 0; i < height; i++) { > + uint32_t *row = (uint32_t *)dst_map; > + for (j = 0; j < width; j++) > + *row++ = (uint32_t) zstencil; > + dst_map += dst_stride; > + } > + } > + else { > + uint32_t dst_mask; > + if (format == PIPE_FORMAT_Z24_UNORM_S8_UINT) > + dst_mask = 0x00ffffff; > + else { > + assert(format == PIPE_FORMAT_S8_UINT_Z24_UNORM); > + dst_mask = 0xffffff00; > + } > + if (clear_flags & PIPE_CLEAR_DEPTH) > + dst_mask = ~dst_mask; > + for (i = 0; i < height; i++) { > + uint32_t *row = (uint32_t *)dst_map; > + for (j = 0; j < width; j++) { > + uint32_t tmp = *row & dst_mask; > + *row++ = tmp | ((uint32_t) zstencil & ~dst_mask); > + } > + dst_map += dst_stride; > + } > + } > + break; > + case 8: > + if (!need_rmw) { > + for (i = 0; i < height; i++) { > + uint64_t *row = (uint64_t *)dst_map; > + for (j = 0; j < width; j++) > + *row++ = zstencil; > + dst_map += dst_stride; > + } > } > else { > - assert(util_format_is_pure_uint(format)); > - util_format_write_4ui(format, color->ui, 0, &uc, 0, 0, 0, 1, 1); > + uint64_t src_mask; > + > + if (clear_flags & PIPE_CLEAR_DEPTH) > + src_mask = 0x00000000ffffffffull; > + else > + src_mask = 0x000000ff00000000ull; > + > + for (i = 0; i < height; i++) { > + uint64_t *row = (uint64_t *)dst_map; > + for (j = 0; j < width; j++) { > + uint64_t tmp = *row & ~src_mask; > + *row++ = tmp | (zstencil & src_mask); > + } > + dst_map += dst_stride; > + } > } > + break; > + default: > + assert(0); > + break; > } > - else { > - util_pack_color(color->f, format, &uc); > + dst_layer += dst_trans->layer_stride; > + } > + > + pipe->transfer_unmap(pipe, dst_trans); > +} > + > + > +void > +util_clear_texture(struct pipe_context *pipe, > + struct pipe_resource *tex, > + unsigned level, > + const struct pipe_box *box, > + const void *data) > +{ > + const struct util_format_description *desc = > + util_format_description(tex->format); > + > + if (level > tex->last_level) > + return; > + > + if (util_format_is_depth_or_stencil(tex->format)) { > + unsigned clear = 0; > + float depth = 0.0f; > + uint8_t stencil = 0; > + uint64_t zstencil; > + > + if (util_format_has_depth(desc)) { > + clear |= PIPE_CLEAR_DEPTH; > + desc->unpack_z_float(&depth, 0, data, 0, 1, 1); > } > > - util_fill_box(dst_map, dst->format, > - dst_trans->stride, dst_trans->layer_stride, > - 0, 0, 0, width, height, max_layer + 1, &uc); > + if (util_format_has_stencil(desc)) { > + clear |= PIPE_CLEAR_STENCIL; > + desc->unpack_s_8uint(&stencil, 0, data, 0, 1, 1); > + } > > - pipe->transfer_unmap(pipe, dst_trans); > + zstencil = util_pack64_z_stencil(tex->format, depth, stencil); > + > + util_clear_depth_stencil_texture(pipe, tex, tex->format, clear, > zstencil, > + level, box->x, box->y, box->z, > + box->width, box->height, box->depth); > + } else { > + union pipe_color_union color; > + if (util_format_is_pure_uint(tex->format)) > + desc->unpack_rgba_uint(color.ui, 0, data, 0, 1, 1); > + else if (util_format_is_pure_sint(tex->format)) > + desc->unpack_rgba_sint(color.i, 0, data, 0, 1, 1); > + else > + desc->unpack_rgba_float(color.f, 0, data, 0, 1, 1); > + > + util_clear_color_texture(pipe, tex, &color, level, box->x, box->y, > box->z, > + box->width, box->height, box->depth); > } > } > > + > /** > * Fallback for pipe->clear_stencil() function. > * sw fallback doesn't look terribly useful here. > @@ -492,127 +696,19 @@ util_clear_depth_stencil(struct pipe_context *pipe, > unsigned dstx, unsigned dsty, > unsigned width, unsigned height) > { > - enum pipe_format format = dst->format; > - struct pipe_transfer *dst_trans; > - ubyte *dst_map; > - boolean need_rmw = FALSE; > - unsigned max_layer, layer; > - > - if ((clear_flags & PIPE_CLEAR_DEPTHSTENCIL) && > - ((clear_flags & PIPE_CLEAR_DEPTHSTENCIL) != PIPE_CLEAR_DEPTHSTENCIL) > && > - util_format_is_depth_and_stencil(format)) > - need_rmw = TRUE; > + uint64_t zstencil; > + unsigned max_layer; > > assert(dst->texture); > if (!dst->texture) > return; > > + zstencil = util_pack64_z_stencil(dst->format, depth, stencil); > max_layer = dst->u.tex.last_layer - dst->u.tex.first_layer; > - dst_map = pipe_transfer_map_3d(pipe, > - dst->texture, > - dst->u.tex.level, > - (need_rmw ? PIPE_TRANSFER_READ_WRITE : > - PIPE_TRANSFER_WRITE), > - dstx, dsty, dst->u.tex.first_layer, > - width, height, max_layer + 1, &dst_trans); > - assert(dst_map); > - > - if (dst_map) { > - unsigned dst_stride = dst_trans->stride; > - uint64_t zstencil = util_pack64_z_stencil(format, depth, stencil); > - ubyte *dst_layer = dst_map; > - unsigned i, j; > - assert(dst_trans->stride > 0); > - > - for (layer = 0; layer <= max_layer; layer++) { > - dst_map = dst_layer; > - > - switch (util_format_get_blocksize(format)) { > - case 1: > - assert(format == PIPE_FORMAT_S8_UINT); > - if(dst_stride == width) > - memset(dst_map, (uint8_t) zstencil, height * width); > - else { > - for (i = 0; i < height; i++) { > - memset(dst_map, (uint8_t) zstencil, width); > - dst_map += dst_stride; > - } > - } > - break; > - case 2: > - assert(format == PIPE_FORMAT_Z16_UNORM); > - for (i = 0; i < height; i++) { > - uint16_t *row = (uint16_t *)dst_map; > - for (j = 0; j < width; j++) > - *row++ = (uint16_t) zstencil; > - dst_map += dst_stride; > - } > - break; > - case 4: > - if (!need_rmw) { > - for (i = 0; i < height; i++) { > - uint32_t *row = (uint32_t *)dst_map; > - for (j = 0; j < width; j++) > - *row++ = (uint32_t) zstencil; > - dst_map += dst_stride; > - } > - } > - else { > - uint32_t dst_mask; > - if (format == PIPE_FORMAT_Z24_UNORM_S8_UINT) > - dst_mask = 0x00ffffff; > - else { > - assert(format == PIPE_FORMAT_S8_UINT_Z24_UNORM); > - dst_mask = 0xffffff00; > - } > - if (clear_flags & PIPE_CLEAR_DEPTH) > - dst_mask = ~dst_mask; > - for (i = 0; i < height; i++) { > - uint32_t *row = (uint32_t *)dst_map; > - for (j = 0; j < width; j++) { > - uint32_t tmp = *row & dst_mask; > - *row++ = tmp | ((uint32_t) zstencil & ~dst_mask); > - } > - dst_map += dst_stride; > - } > - } > - break; > - case 8: > - if (!need_rmw) { > - for (i = 0; i < height; i++) { > - uint64_t *row = (uint64_t *)dst_map; > - for (j = 0; j < width; j++) > - *row++ = zstencil; > - dst_map += dst_stride; > - } > - } > - else { > - uint64_t src_mask; > - > - if (clear_flags & PIPE_CLEAR_DEPTH) > - src_mask = 0x00000000ffffffffull; > - else > - src_mask = 0x000000ff00000000ull; > - > - for (i = 0; i < height; i++) { > - uint64_t *row = (uint64_t *)dst_map; > - for (j = 0; j < width; j++) { > - uint64_t tmp = *row & ~src_mask; > - *row++ = tmp | (zstencil & src_mask); > - } > - dst_map += dst_stride; > - } > - } > - break; > - default: > - assert(0); > - break; > - } > - dst_layer += dst_trans->layer_stride; > - } > - > - pipe->transfer_unmap(pipe, dst_trans); > - } > + util_clear_depth_stencil_texture(pipe, dst->texture, dst->format, > + clear_flags, zstencil, dst->u.tex.level, > + dstx, dsty, dst->u.tex.first_layer, > + width, height, max_layer + 1); > } > > > diff --git a/src/gallium/auxiliary/util/u_surface.h > b/src/gallium/auxiliary/util/u_surface.h > index 64a685b..f764abb 100644 > --- a/src/gallium/auxiliary/util/u_surface.h > +++ b/src/gallium/auxiliary/util/u_surface.h > @@ -83,6 +83,13 @@ util_resource_copy_region(struct pipe_context *pipe, > const struct pipe_box *src_box); > > extern void > +util_clear_texture(struct pipe_context *pipe, > + struct pipe_resource *tex, > + unsigned level, > + const struct pipe_box *box, > + const void *data); > + > +extern void > util_clear_render_target(struct pipe_context *pipe, > struct pipe_surface *dst, > const union pipe_color_union *color, > _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev