The special stencil span accessors, as set by intel_span_init_funcs.
perform software W detiling. Since intel_renderbuffer_map() now uses
MapRenderbuffer, rb->Data points to an *untiled* stencil buffer.

Fixes several Piglit tests on gen7.

CC: Eric Anholt <e...@anholt.net>
Signed-off-by: Chad Versace <chad.vers...@linux.intel.com>
---
 src/mesa/drivers/dri/intel/intel_span.c |   43 +------------------------------
 1 files changed, 1 insertions(+), 42 deletions(-)

diff --git a/src/mesa/drivers/dri/intel/intel_span.c 
b/src/mesa/drivers/dri/intel/intel_span.c
index 31f2828..afb0f32 100644
--- a/src/mesa/drivers/dri/intel/intel_span.c
+++ b/src/mesa/drivers/dri/intel/intel_span.c
@@ -114,40 +114,6 @@ intel_set_span_functions(struct intel_context *intel,
 #define TAG2(x,y) intel_##x##y##_A8
 #include "spantmp2.h"
 
-/* ------------------------------------------------------------------------- */
-/* s8 stencil span and pixel functions                                       */
-/* ------------------------------------------------------------------------- */
-
-/*
- * HAVE_HW_STENCIL_SPANS determines if stencil buffer read/writes are done with
- * memcpy or for loops. Since the stencil buffer is interleaved, memcpy won't
- * work.
- */
-#define HAVE_HW_STENCIL_SPANS 0
-
-#define LOCAL_STENCIL_VARS                                             \
-   (void) ctx;                                                         \
-   int minx = 0;                                                       \
-   int miny = 0;                                                       \
-   int maxx = rb->Width;                                               \
-   int maxy = rb->Height;                                              \
-                                                                       \
-   /*                                                                  \
-    * Here we ignore rb->Data and rb->RowStride as set by              \
-    * intelSpanRenderStart. Since intel_offset_S8 decodes the W tile   \
-    * manually, the region's *real* base address and stride is         \
-    * required.                                                                
\
-    */                                                                 \
-   struct intel_renderbuffer *irb = intel_renderbuffer(rb);            \
-   uint8_t *buf = irb->region->bo->virtual;                            \
-   unsigned stride = irb->region->pitch;                               \
-   bool flip = rb->Name == 0;                                          \
-   int y_scale = flip ? -1 : 1;                                                
\
-   int y_bias = flip ? (rb->Height - 1) : 0;                           \
-
-#undef Y_FLIP
-#define Y_FLIP(y) (y_scale * (y) + y_bias)
-
 /**
  * \brief Get pointer offset into stencil buffer.
  *
@@ -210,13 +176,6 @@ intel_offset_S8(uint32_t stride, uint32_t x, uint32_t y)
    return u;
 }
 
-#define WRITE_STENCIL(x, y, src)  buf[intel_offset_S8(stride, x, y)] = src;
-#define READ_STENCIL(dest, x, y) dest = buf[intel_offset_S8(stride, x, y)]
-#define TAG(x) intel_##x##_S8
-#include "stenciltmp.h"
-
-/* ------------------------------------------------------------------------- */
-
 void
 intel_renderbuffer_map(struct intel_context *intel, struct gl_renderbuffer *rb)
 {
@@ -405,7 +364,7 @@ static span_init_func 
intel_span_init_funcs[MESA_FORMAT_COUNT] =
    [MESA_FORMAT_Z16] = _mesa_set_renderbuffer_accessors,
    [MESA_FORMAT_X8_Z24] = _mesa_set_renderbuffer_accessors,
    [MESA_FORMAT_S8_Z24] = _mesa_set_renderbuffer_accessors,
-   [MESA_FORMAT_S8] = intel_InitStencilPointers_S8,
+   [MESA_FORMAT_S8] = _mesa_set_renderbuffer_accessors,
    [MESA_FORMAT_R8] = _mesa_set_renderbuffer_accessors,
    [MESA_FORMAT_RG88] = _mesa_set_renderbuffer_accessors,
    [MESA_FORMAT_R16] = _mesa_set_renderbuffer_accessors,
-- 
1.7.7.1

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