On Wed, 2011-11-16 at 18:57 +0100, Tilman Sauerbeck wrote: > Vadim Girlin [2011-11-13 22:08]: > > Emit MOVA* instruction only when AR is used. > > > > Signed-off-by: Vadim Girlin <vadimgir...@gmail.com> > > --- > > > > Tested on evergreen: no regressions, fixes some variable-indexing tests. > > On my rv730 this patch causes broken rendering in the game Heroes of > Newerth. I have an apitrace file that reproduces the issue but > unfortunately that file is 3.x GB. > > I've made the results of a piglit run comparing 88a140c (good) 8e366dc (bad) > available at http://files.code-monkey.de/piglit.tar.bz2 . >
Please create the shader dump for one of the broken tests, e.g. : R600_DUMP_SHADERS=1 bin/shader_runner tests/spec/glsl-1.10/execution/variable-indexing/fs-temp-array-mat2-col-row-wr.shader_test -auto -fbo Vadim > Regards, > Tilman > > _______________________________________________ > mesa-dev mailing list > mesa-dev@lists.freedesktop.org > http://lists.freedesktop.org/mailman/listinfo/mesa-dev _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev