The option to disable shader cache was removed from the build options when we imported a sha1 implementation into Mesa.
Cc: Emil Velikov <emil.l.veli...@gmail.com> --- src/util/disk_cache.h | 50 -------------------------------------------------- 1 file changed, 50 deletions(-) diff --git a/src/util/disk_cache.h b/src/util/disk_cache.h index e429db5..4ff1da5 100644 --- a/src/util/disk_cache.h +++ b/src/util/disk_cache.h @@ -38,10 +38,6 @@ typedef uint8_t cache_key[CACHE_KEY_SIZE]; struct disk_cache; -/* Provide inlined stub functions if the shader cache is disabled. */ - -#ifdef ENABLE_SHADER_CACHE - /** * Create a new cache object. * @@ -137,52 +133,6 @@ disk_cache_put_key(struct disk_cache *cache, cache_key key); bool disk_cache_has_key(struct disk_cache *cache, cache_key key); -#else - -static inline struct disk_cache * -disk_cache_create(const char *gpu_name, const char *mesa_version) -{ - return NULL; -} - -static inline void -disk_cache_destroy(struct disk_cache *cache) { - return; -} - -static inline void -disk_cache_put(struct disk_cache *cache, cache_key key, - const void *data, size_t size) -{ - return; -} - -static inline void -disk_cache_remove(struct program_cache *cache, cache_key key) -{ - return; -} - -static inline uint8_t * -disk_cache_get(struct disk_cache *cache, cache_key key, size_t *size) -{ - return NULL; -} - -static inline void -disk_cache_put_key(struct disk_cache *cache, cache_key key) -{ - return; -} - -static inline bool -disk_cache_has_key(struct disk_cache *cache, cache_key key) -{ - return false; -} - -#endif /* ENABLE_SHADER_CACHE */ - #ifdef __cplusplus } #endif -- 2.9.3 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev