Explaining what is the "26" for. PS: I don't have git rights. Can you push this patch for me?
Signed-off-by: Elie Tournier <tournier.e...@gmail.com> --- src/compiler/nir/nir_opt_loop_unroll.c | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/src/compiler/nir/nir_opt_loop_unroll.c b/src/compiler/nir/nir_opt_loop_unroll.c index 37cbced43d..2bb1a57791 100644 --- a/src/compiler/nir/nir_opt_loop_unroll.c +++ b/src/compiler/nir/nir_opt_loop_unroll.c @@ -26,6 +26,8 @@ #include "nir_control_flow.h" #include "nir_loop_analyze.h" +#define GLSL_IR_UNROLL_LIMIT 26 + /* Prepare this loop for unrolling by first converting to lcssa and then * converting the phis from the loops first block and the block that follows * the loop into regs. Partially converting out of SSA allows us to unroll @@ -460,7 +462,7 @@ is_loop_small_enough_to_unroll(nir_shader *shader, nir_loop_info *li) return true; bool loop_not_too_large = - li->num_instructions * li->trip_count <= max_iter * 26; + li->num_instructions * li->trip_count <= max_iter * GLSL_IR_UNROLL_LIMIT; return loop_not_too_large; } -- 2.11.0 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev