On Tue, Feb 7, 2017 at 4:42 AM, Timothy Arceri <tarc...@itsqueeze.com> wrote: > This series adds support for a GLSL IR level and TGSI (OpenGL/st) > level caches. > > There are a few small bug fixes and a little bit of restructuring > to the GLSL IR patches to make things work for Gallium drivers vs > just i965 previously, but nothing too major. > > The biggest change is patch 35 which changes the mesa cache > directory to be more structured allowing us to not fallback to > recompiles at draw time if we realise a cache item was created > with an old version of Mesa. Patch 36 also cleans up old cache > files so we shouldn't get into a possition were we are constantly > evicting cache items because its never cleaned out. > > Even with the new directory structure I've still left in the > code that adds the Mesa version string to cache items because > users can do things like override the OpenGL version which will > change the output (in future we might want to just add this as > part of the sha1 input). > > This series does not include the patch that adds cache support > to the radeonsi backend, the main reason for this is that llvm > currently doesn't allow the version to be queried at runtime > (as far as I'm aware) although it seems like other are interested > in this feature [1] so I will follow up on that. > > The reason we don't just use the build time like radv is that we > will want something consistent accross distros to enable > distribution of precompiled shaders.
I think I have a solution for this. I am traveling until next week, but I will send it as soon as I can. _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev