On Mon, Feb 6, 2017 at 5:15 PM, Brian Paul <bri...@vmware.com> wrote: > On 02/03/2017 02:41 PM, Marek Olšák wrote: >> >> On Fri, Feb 3, 2017 at 9:45 PM, Brian Paul <bri...@vmware.com> wrote: >>> >>> On 02/01/2017 02:23 PM, Brian Paul wrote: >>>> >>>> >>>> On 01/27/2017 04:00 AM, Marek Olšák wrote: >>>>> >>>>> >>>>> On Fri, Jan 27, 2017 at 10:05 AM, Nicolai Hähnle <nhaeh...@gmail.com> >>>>> wrote: >>>>>> >>>>>> >>>>>> On 27.01.2017 00:51, Marek Olšák wrote: >>>>>>> >>>>>>> >>>>>>> >>>>>>> From: Marek Olšák <marek.ol...@amd.com> >>>>>>> >>>>>>> For lower memory usage and more efficient updates of the buffer >>>>>>> residency >>>>>>> list. (e.g. if drivers keep seeing the same buffer for many >>>>>>> consecutive >>>>>>> "add" calls, the calls can be turned into no-ops trivially) >>>>>> >>>>>> >>>>>> >>>>>> >>>>>> This makes sense to me, but how are you planning to deal with the bind >>>>>> flags? They are currently set differently for different upload mgrs. >>>>>> We >>>>>> should probably do away with them entirely anyway. >>>>> >>>>> >>>>> >>>>> Drivers can set the bind flags they need. Some drivers will set all 3 >>>>> bind flags. Other drivers don't have to set any. >>>> >>>> >>>> >>>> I need to look into this part more closely. I think we may have trouble >>>> mixing constants with index/vertex data in our VMware driver... >>> >>> >>> >>> Marek, >>> >>> Your patch series, as-is, did indeed cause trouble with our VMware >>> driver. >>> We need to keep constants in a separate buffer. >>> >>> The good news is I don't think this is a huge problem and I've updated (a >>> subset of) your patches to accommodate both your needs and ours. >>> >>> The basic idea is to add a pipe_context::get_stream_uploader() hook that >>> allows drivers to use just one or separate uploaders for >>> vertex/index/constant data. Plus, I added a >>> pipe_context::unmap_stream_uploaders() helper, but this isn't strictly >>> necessary. >>> >>> WIP patch attached (only lightly tested). Let me know what you think. >> >> >> Can we simply add these 2 fields into pipe_context instead of the >> callback? >> >> pipe_context::stream_uploader // vertex + index >> pipe_context::const_uploader > > > Yeah, that might work too. Though, now I have to test the case of vertex > data and index data being in the same VBO. We may need three uploader > pointers...
What's the issue with svga that it needs different buffers for each type? OpenGL allows the same buffer to be used for vertex, index, const, even the same buffer range. Marek _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev