Some symbols gathered in the symbols table during parsing are needed later for the compile and link stages, so they are moved along the process. Currently, only functions and non-temporary variables are copied between symbol tables. However, the built-in input and output interface blocks are also needed during the linking stage (the last step), to match re-declared blocks of inter-stage shaders.
This patch adds a new utility function that will factorize current code that copies functions and variables between two symbol tables, and in addition will copy built-in input and output blocks too. The function will be used in a subsequent patch. --- src/compiler/glsl/glsl_parser_extras.cpp | 35 ++++++++++++++++++++++++++++++++ src/compiler/glsl/glsl_parser_extras.h | 5 +++++ 2 files changed, 40 insertions(+) diff --git a/src/compiler/glsl/glsl_parser_extras.cpp b/src/compiler/glsl/glsl_parser_extras.cpp index 3d2fc1429b4..9f6ab801b13 100644 --- a/src/compiler/glsl/glsl_parser_extras.cpp +++ b/src/compiler/glsl/glsl_parser_extras.cpp @@ -1838,6 +1838,41 @@ set_shader_inout_layout(struct gl_shader *shader, } } +void +_mesa_glsl_copy_symbols_from_table(struct exec_list *shader_ir, struct glsl_symbol_table *src, + struct glsl_symbol_table *dest) +{ + foreach_in_list (ir_instruction, ir, shader_ir) { + switch (ir->ir_type) { + case ir_type_function: + dest->add_function((ir_function *) ir); + break; + case ir_type_variable: { + ir_variable *const var = (ir_variable *) ir; + + if (var->data.mode != ir_var_temporary) { + dest->add_variable(var); + + const glsl_type *iface = var->get_interface_type(); + if (iface && strstr(iface->name, "gl_") == iface->name) { + const glsl_type *entry = + src->get_interface(iface->name, ir_var_shader_in); + if (entry) + dest->add_interface(iface->name, entry, ir_var_shader_in); + + entry = src->get_interface(iface->name, ir_var_shader_out); + if (entry) + dest->add_interface(iface->name, entry, ir_var_shader_out); + } + } + break; + } + default: + break; + } + } +} + extern "C" { static void diff --git a/src/compiler/glsl/glsl_parser_extras.h b/src/compiler/glsl/glsl_parser_extras.h index 424cab5023c..cce69e51767 100644 --- a/src/compiler/glsl/glsl_parser_extras.h +++ b/src/compiler/glsl/glsl_parser_extras.h @@ -921,6 +921,11 @@ extern int glcpp_preprocess(void *ctx, const char **shader, char **info_log, extern void _mesa_destroy_shader_compiler(void); extern void _mesa_destroy_shader_compiler_caches(void); +extern void +_mesa_glsl_copy_symbols_from_table(struct exec_list *shader_ir, + struct glsl_symbol_table *src, + struct glsl_symbol_table *dest); + #ifdef __cplusplus } #endif -- 2.11.0 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev