On Sun, Jan 22, 2017 at 10:42:17PM -0800, Kenneth Graunke wrote: > From: Jason Ekstrand <ja...@jlekstrand.net> > > (Patch co-authored by Jason and Ken.) > > We scaled the guardband based on the viewport size, but failed to > take into account the translation portion of the viewport transform. > > This meant the guardband was always centered around the origin. > We want it to be centered around the screen-space drawing area, > which is the intersection of the viewport and the render target. > > At best, getting this wrong would reduce the guardband's effectiveness > in some cases. At worst, it might break things - objects outside of the > guardband are trivially rejected, so getting the guardband in the wrong > place and leaving guardband clipping enabled could cause problems. > > Signed-off-by: Kenneth Graunke <kenn...@whitecape.org> > --- > src/mesa/drivers/dri/i965/brw_state.h | 5 + > src/mesa/drivers/dri/i965/gen6_viewport_state.c | 129 > ++++++++++++++++++++---- > src/mesa/drivers/dri/i965/gen7_viewport_state.c | 39 +++---- > src/mesa/drivers/dri/i965/gen8_viewport_state.c | 48 ++------- > 4 files changed, 139 insertions(+), 82 deletions(-) > > diff --git a/src/mesa/drivers/dri/i965/brw_state.h > b/src/mesa/drivers/dri/i965/brw_state.h > index ec6006c3fc6..36307c7ef90 100644 > --- a/src/mesa/drivers/dri/i965/brw_state.h > +++ b/src/mesa/drivers/dri/i965/brw_state.h > @@ -454,6 +454,11 @@ use_state_point_size(const struct brw_context *brw) > (brw->vue_map_geom_out.slots_valid & VARYING_BIT_PSIZ) == 0; > } > > +void brw_calculate_guardband_size(const struct gen_device_info *devinfo, > + uint32_t fb_width, uint32_t fb_height, > + float m00, float m11, float m30, float m31, > + float *xmin, float *xmax, > + float *ymin, float *ymax); > > #ifdef __cplusplus > } > diff --git a/src/mesa/drivers/dri/i965/gen6_viewport_state.c > b/src/mesa/drivers/dri/i965/gen6_viewport_state.c > index 2e08f1a1290..3968456413e 100644 > --- a/src/mesa/drivers/dri/i965/gen6_viewport_state.c > +++ b/src/mesa/drivers/dri/i965/gen6_viewport_state.c > @@ -33,18 +33,118 @@ > #include "main/framebuffer.h" > #include "main/viewport.h" > > +void > +brw_calculate_guardband_size(const struct gen_device_info *devinfo, > + uint32_t fb_width, uint32_t fb_height, > + float m00, float m11, float m30, float m31, > + float *xmin, float *xmax, > + float *ymin, float *ymax) > +{ > + /* According to the "Vertex X,Y Clamping and Quantization" section of the > + * Strips and Fans documentation: > + * > + * "The vertex X and Y screen-space coordinates are also /clamped/ to the > + * fixed-point "guardband" range supported by the rasterization hardware" > + * > + * and > + * > + * "In almost all circumstances, if an object???s vertices are actually > + * modified by this clamping (i.e., had X or Y coordinates outside of > + * the guardband extent the rendered object will not match the intended > + * result. Therefore software should take steps to ensure that this does > + * not happen - e.g., by clipping objects such that they do not exceed > + * these limits after the Drawing Rectangle is applied." > + * > + * I believe the fundamental restriction is that the rasterizer (in > + * the SF/WM stages) have a limit on the number of pixels that can be > + * rasterized. We need to ensure any coordinates beyond the rasterizer > + * limit are handled by the clipper. So effectively that limit becomes > + * the clipper's guardband size. > + * > + * It goes on to say: > + * > + * "In addition, in order to be correctly rendered, objects must have a > + * screenspace bounding box not exceeding 8K in the X or Y direction. > + * This additional restriction must also be comprehended by software, > + * i.e., enforced by use of clipping." > + * > + * This makes no sense. Gen7+ hardware supports 16K render targets, > + * and you definitely need to be able to draw polygons that fill the > + * surface. Our assumption is that the rasterizer was limited to 8K > + * on Sandybridge, which only supports 8K surfaces, and it was actually > + * increased to 16K on Ivybridge and later. > + * > + * So, limit the guardband to 16K on Gen7+ and 8K on Sandybridge. > + * > + * The SF_CLIP_VIEWPORT documentation also restricts these fields > + * (related to WaGuardbandSize, which seems to have something to do > + * with fixed point math precision). > + * > + * For XMin/YMin, it says: > + * "Minimum allowed value for this field is -16384." > + * > + * For XMax/YMax, it says: > + * "Maximum allowed value for this field is 16383." > + * > + * I'm choosing to interpret this as a screenspace limit rather than > + * a limit on the resulting NDC coordinates. It's not entirely clear. > + */ > + const float gb_size = devinfo->gen >= 7 ? 16384.0f : 8192.0f; > + > + if (m00 != 0 && m11 != 0) { > + /* First, we compute the screen-space render area */ > + const float ss_ra_xmin = MIN3( 0, m30 + m00, m30 - m00); > + const float ss_ra_xmax = MAX3( fb_width, m30 + m00, m30 - m00); > + const float ss_ra_ymin = MIN3( 0, m31 + m11, m31 - m11); > + const float ss_ra_ymax = MAX3(fb_height, m31 + m11, m31 - m11); > + > + /* We want the guardband to be centered on that */ > + const float ss_gb_xmin = (ss_ra_xmin + ss_ra_xmax) / 2 - gb_size; > + const float ss_gb_xmax = (ss_ra_xmin + ss_ra_xmax) / 2 + gb_size; > + const float ss_gb_ymin = (ss_ra_ymin + ss_ra_ymax) / 2 - gb_size; > + const float ss_gb_ymax = (ss_ra_ymin + ss_ra_ymax) / 2 + gb_size;
I need to start asking questions: Here we seem to apply the 16k (or gen6 8k) in both directions: [center - 16k, center + 16k]. So the actual box size is 32k? Is this intention? > + > + /* Now we need it in native device coordinates */ > + const float ndc_gb_xmin = (ss_gb_xmin - m30) / m00; > + const float ndc_gb_xmax = (ss_gb_xmax - m30) / m00; > + const float ndc_gb_ymin = (ss_gb_ymin - m31) / m11; > + const float ndc_gb_ymax = (ss_gb_ymax - m31) / m11; Here we seem to get 2x size as well, m00 is half width and m11 half height. Is this the intention? > + > + /* Thanks to Y-flipping and ORIGIN_UPPER_LEFT, the Y coordinates may be > + * flipped upside-down. X should be fine though. > + */ > + assert(ndc_gb_xmin <= ndc_gb_xmax); > + *xmin = ndc_gb_xmin; > + *xmax = ndc_gb_xmax; > + *ymin = MIN2(ndc_gb_ymin, ndc_gb_ymax); > + *ymax = MIN2(MAX2(ndc_gb_ymin, ndc_gb_ymax), 16383); > + } else { > + /* The viewport scales to 0, so nothing will be rendered. */ > + *xmin = 0.0f; > + *xmax = 0.0f; > + *ymin = 0.0f; > + *ymax = 0.0f; > + } > +} > + > static void > gen6_upload_sf_and_clip_viewports(struct brw_context *brw) > { > struct gl_context *ctx = &brw->ctx; > + const struct gen_device_info *devinfo = &brw->screen->devinfo; > struct gen6_sf_viewport *sfv; > struct brw_clipper_viewport *clv; > GLfloat y_scale, y_bias; > - const bool render_to_fbo = _mesa_is_user_fbo(ctx->DrawBuffer); > > /* BRW_NEW_VIEWPORT_COUNT */ > const unsigned viewport_count = brw->clip.viewport_count; > > + /* _NEW_BUFFERS */ > + struct gl_framebuffer *fb = ctx->DrawBuffer; > + const bool render_to_fbo = _mesa_is_user_fbo(fb); > + const uint32_t fb_width = _mesa_geometric_width(ctx->DrawBuffer); > + const uint32_t fb_height = _mesa_geometric_height(ctx->DrawBuffer); > + > sfv = brw_state_batch(brw, AUB_TRACE_SF_VP_STATE, > sizeof(*sfv) * viewport_count, > 32, &brw->sf.vp_offset); > @@ -54,13 +154,12 @@ gen6_upload_sf_and_clip_viewports(struct brw_context > *brw) > sizeof(*clv) * viewport_count, > 32, &brw->clip.vp_offset); > > - /* _NEW_BUFFERS */ > if (render_to_fbo) { > y_scale = 1.0; > y_bias = 0.0; > } else { > y_scale = -1.0; > - y_bias = (float)_mesa_geometric_height(ctx->DrawBuffer); > + y_bias = (float)fb_height; > } > > for (unsigned i = 0; i < viewport_count; i++) { > @@ -75,25 +174,11 @@ gen6_upload_sf_and_clip_viewports(struct brw_context > *brw) > sfv[i].m31 = translate[1] * y_scale + y_bias; > sfv[i].m32 = translate[2]; > > - /* According to the "Vertex X,Y Clamping and Quantization" section of > the > - * Strips and Fans documentation, objects must not have a screen-space > - * extents of over 8192 pixels, or they may be mis-rasterized. The > maximum > - * screen space coordinates of a small object may larger, but we have > no > - * way to enforce the object size other than through clipping. > - * > - * If you're surprised that we set clip to -gbx to +gbx and it seems > like > - * we'll end up with 16384 wide, note that for a 8192-wide render > target, > - * we'll end up with a normal (-1, 1) clip volume that just covers the > - * drawable. > - */ > - const float maximum_post_clamp_delta = 8192; > - float gbx = maximum_post_clamp_delta / ctx->ViewportArray[i].Width; > - float gby = maximum_post_clamp_delta / ctx->ViewportArray[i].Height; > - > - clv[i].xmin = -gbx; > - clv[i].xmax = gbx; > - clv[i].ymin = -gby; > - clv[i].ymax = gby; > + brw_calculate_guardband_size(devinfo, fb_width, fb_height, > + sfv[i].m00, sfv[i].m11, > + sfv[i].m30, sfv[i].m31, > + &clv[i].xmin, &clv[i].xmax, > + &clv[i].ymin, &clv[i].ymax); > } > > brw->ctx.NewDriverState |= BRW_NEW_SF_VP | BRW_NEW_CLIP_VP; > diff --git a/src/mesa/drivers/dri/i965/gen7_viewport_state.c > b/src/mesa/drivers/dri/i965/gen7_viewport_state.c > index c447331a2e5..000f238f3fe 100644 > --- a/src/mesa/drivers/dri/i965/gen7_viewport_state.c > +++ b/src/mesa/drivers/dri/i965/gen7_viewport_state.c > @@ -33,13 +33,19 @@ static void > gen7_upload_sf_clip_viewport(struct brw_context *brw) > { > struct gl_context *ctx = &brw->ctx; > + const struct gen_device_info *devinfo = &brw->screen->devinfo; > GLfloat y_scale, y_bias; > - const bool render_to_fbo = _mesa_is_user_fbo(ctx->DrawBuffer); > struct gen7_sf_clip_viewport *vp; > > /* BRW_NEW_VIEWPORT_COUNT */ > const unsigned viewport_count = brw->clip.viewport_count; > > + /* _NEW_BUFFERS */ > + struct gl_framebuffer *fb = ctx->DrawBuffer; > + const bool render_to_fbo = _mesa_is_user_fbo(fb); > + const uint32_t fb_width = _mesa_geometric_width(ctx->DrawBuffer); > + const uint32_t fb_height = _mesa_geometric_height(ctx->DrawBuffer); > + > vp = brw_state_batch(brw, AUB_TRACE_SF_VP_STATE, > sizeof(*vp) * viewport_count, 64, > &brw->sf.vp_offset); > @@ -52,34 +58,13 @@ gen7_upload_sf_clip_viewport(struct brw_context *brw) > y_bias = 0.0; > } else { > y_scale = -1.0; > - y_bias = (float)_mesa_geometric_height(ctx->DrawBuffer); > + y_bias = (float)fb_height; > } > > for (unsigned i = 0; i < viewport_count; i++) { > float scale[3], translate[3]; > _mesa_get_viewport_xform(ctx, i, scale, translate); > > - /* According to the "Vertex X,Y Clamping and Quantization" section of > - * the Strips and Fans documentation, objects must not have a > - * screen-space extents of over 8192 pixels, or they may be > - * mis-rasterized. The maximum screen space coordinates of a small > - * object may larger, but we have no way to enforce the object size > - * other than through clipping. > - * > - * If you're surprised that we set clip to -gbx to +gbx and it seems > - * like we'll end up with 16384 wide, note that for a 8192-wide render > - * target, we'll end up with a normal (-1, 1) clip volume that just > - * covers the drawable. > - */ > - const float maximum_guardband_extent = 8192; > - const float gbx = maximum_guardband_extent / > ctx->ViewportArray[i].Width; > - const float gby = maximum_guardband_extent / > ctx->ViewportArray[i].Height; > - > - vp[i].guardband.xmin = -gbx; > - vp[i].guardband.xmax = gbx; > - vp[i].guardband.ymin = -gby; > - vp[i].guardband.ymax = gby; > - > /* _NEW_VIEWPORT */ > vp[i].viewport.m00 = scale[0]; > vp[i].viewport.m11 = scale[1] * y_scale; > @@ -87,6 +72,14 @@ gen7_upload_sf_clip_viewport(struct brw_context *brw) > vp[i].viewport.m30 = translate[0]; > vp[i].viewport.m31 = translate[1] * y_scale + y_bias; > vp[i].viewport.m32 = translate[2]; > + > + brw_calculate_guardband_size(devinfo, fb_width, fb_height, > + vp[i].viewport.m00, vp[i].viewport.m11, > + vp[i].viewport.m30, vp[i].viewport.m31, > + &vp[i].guardband.xmin, > + &vp[i].guardband.xmax, > + &vp[i].guardband.ymin, > + &vp[i].guardband.ymax); > } > > BEGIN_BATCH(2); > diff --git a/src/mesa/drivers/dri/i965/gen8_viewport_state.c > b/src/mesa/drivers/dri/i965/gen8_viewport_state.c > index 84000e3a7e2..101ad2b110e 100644 > --- a/src/mesa/drivers/dri/i965/gen8_viewport_state.c > +++ b/src/mesa/drivers/dri/i965/gen8_viewport_state.c > @@ -33,13 +33,18 @@ static void > gen8_upload_sf_clip_viewport(struct brw_context *brw) > { > struct gl_context *ctx = &brw->ctx; > + const struct gen_device_info *devinfo = &brw->screen->devinfo; > float y_scale, y_bias; > - const float fb_height = (float)_mesa_geometric_height(ctx->DrawBuffer); > - const bool render_to_fbo = _mesa_is_user_fbo(ctx->DrawBuffer); > > /* BRW_NEW_VIEWPORT_COUNT */ > const unsigned viewport_count = brw->clip.viewport_count; > > + /* _NEW_BUFFERS */ > + struct gl_framebuffer *fb = ctx->DrawBuffer; > + const bool render_to_fbo = _mesa_is_user_fbo(fb); > + const uint32_t fb_width = _mesa_geometric_width(ctx->DrawBuffer); > + const uint32_t fb_height = _mesa_geometric_height(ctx->DrawBuffer); > + > float *vp = brw_state_batch(brw, AUB_TRACE_SF_VP_STATE, > 16 * 4 * viewport_count, > 64, &brw->sf.vp_offset); > @@ -52,7 +57,7 @@ gen8_upload_sf_clip_viewport(struct brw_context *brw) > y_bias = 0; > } else { > y_scale = -1.0; > - y_bias = fb_height; > + y_bias = (float)fb_height; > } > > for (unsigned i = 0; i < viewport_count; i++) { > @@ -71,40 +76,9 @@ gen8_upload_sf_clip_viewport(struct brw_context *brw) > vp[6] = 0; > vp[7] = 0; > > - /* According to the "Vertex X,Y Clamping and Quantization" section of > the > - * Strips and Fans documentation, objects must not have a screen-space > - * extents of over 8192 pixels, or they may be mis-rasterized. The > - * maximum screen space coordinates of a small object may larger, but > we > - * have no way to enforce the object size other than through clipping. > - * > - * The goal is to create the maximum sized guardband (8K x 8K) with the > - * viewport rectangle in the center of the guardband. This looks weird > - * because the hardware wants coordinates that are scaled to the > viewport > - * in NDC. In other words, an 8K x 8K viewport would have [-1,1] for X > and Y. > - * A 4K viewport would be [-2,2], 2K := [-4,4] etc. > - * > - * -------------------------------- > - * |Guardband | > - * | | > - * | ------------ | > - * | |viewport | | > - * | | | | > - * | | | | > - * | |__________| | > - * | | > - * | | > - * |______________________________| > - * > - */ > - const float maximum_guardband_extent = 8192; > - float gbx = maximum_guardband_extent / ctx->ViewportArray[i].Width; > - float gby = maximum_guardband_extent / ctx->ViewportArray[i].Height; > - > - /* _NEW_VIEWPORT: Guardband Clipping */ > - vp[8] = -gbx; /* x-min */ > - vp[9] = gbx; /* x-max */ > - vp[10] = -gby; /* y-min */ > - vp[11] = gby; /* y-max */ > + brw_calculate_guardband_size(devinfo, fb_width, fb_height, > + vp[0], vp[1], vp[3], vp[4], > + &vp[8], &vp[9], &vp[10], &vp[11]); > > /* _NEW_VIEWPORT | _NEW_BUFFERS: Screen Space Viewport > * The hardware will take the intersection of the drawing rectangle, > -- > 2.11.0 > > _______________________________________________ > mesa-dev mailing list > mesa-dev@lists.freedesktop.org > https://lists.freedesktop.org/mailman/listinfo/mesa-dev _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev