Yes, we have VkPhysicalDeviceFeatures.multiDrawIndirect disabled for now.
I was going to look at that in another series, given that this one didn't break anything in the CI.

-
Lionel

On 25/01/17 19:21, Jason Ekstrand wrote:
Is there something we need to do here to plumb gl_DrawId through correctly? I'm pretty sure we have exactly zero code for that.

On Wed, Jan 25, 2017 at 10:55 AM, Lionel Landwerlin <lionel.g.landwer...@intel.com <mailto:lionel.g.landwer...@intel.com>> wrote:

    Enables 10 tests from:

       dEQP-VK.draw.shader_draw_parameters.*

    Signed-off-by: Lionel Landwerlin <lionel.g.landwer...@intel.com
    <mailto:lionel.g.landwer...@intel.com>>
    ---
     src/intel/vulkan/anv_device.c   | 4 ++++
     src/intel/vulkan/anv_pipeline.c | 1 +
     2 files changed, 5 insertions(+)

    diff --git a/src/intel/vulkan/anv_device.c
    b/src/intel/vulkan/anv_device.c
    index b24949c5f4..115f011705 100644
    --- a/src/intel/vulkan/anv_device.c
    +++ b/src/intel/vulkan/anv_device.c
    @@ -268,6 +268,10 @@ static const VkExtensionProperties
    device_extensions[] = {
           .extensionName = VK_KHR_MAINTENANCE1_EXTENSION_NAME,
           .specVersion = 1,
        },
    +   {
    +      .extensionName = VK_KHR_SHADER_DRAW_PARAMETERS_EXTENSION_NAME,
    +      .specVersion = 1,
    +   }
     };

     static void *
    diff --git a/src/intel/vulkan/anv_pipeline.c
    b/src/intel/vulkan/anv_pipeline.c
    index 2060c6d2f6..ca3823c2b6 100644
    --- a/src/intel/vulkan/anv_pipeline.c
    +++ b/src/intel/vulkan/anv_pipeline.c
    @@ -127,6 +127,7 @@ anv_shader_compile_to_nir(struct anv_device
    *device,
        const struct nir_spirv_supported_extensions supported_ext = {
           .float64 = device->instance->physicalDevice.info.gen >= 8,
           .tessellation = true,
    +      .draw_parameters = true,
        };

        nir_function *entry_point =
    --
    2.11.0

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