On 11/11/2011 09:34 AM, Eric Anholt wrote:
On Thu, 10 Nov 2011 18:01:47 -0700, Brian Paul<bri...@vmware.com> wrote:
Fixes a bunch of conform regressions.
---
src/mesa/drivers/x11/xm_buffer.c | 11 +++++++++++
1 files changed, 11 insertions(+), 0 deletions(-)
diff --git a/src/mesa/drivers/x11/xm_buffer.c b/src/mesa/drivers/x11/xm_buffer.c
index 6cf9f06..ea87b6d 100644
--- a/src/mesa/drivers/x11/xm_buffer.c
+++ b/src/mesa/drivers/x11/xm_buffer.c
@@ -477,6 +477,17 @@ xmesa_MapRenderbuffer(struct gl_context *ctx,
return;
}
+ if (xrb->Base.Format == MESA_FORMAT_ARGB8888 ||
+ xrb->Base.Format == MESA_FORMAT_RGBA8888_REV) {
+ /* The original pixmap is RGB but we're returning an RGBA
+ * image buffer. Fill in the A values with 0xff.
+ */
+ GLuint i, *p = (GLuint *) ximage->data;
+ for (i = 0; i< w * h; i++) {
+ p[i] |= 0xff000000;
+ }
+ }
+
If the actual storage only stores rgb, shouldn't we be claiming
MESA_FORMAT_XRGB8888 or something?
That's a good point. There's still some support for alpha
renderbuffer wrappers in the driver. So depending on how the buffer
is accessed there might or might not be alpha values. It's a mess
that I plan to remove soon.
-brian
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