This will be used internally by the GLSL front-end in order to implement some built-in functions. Plumb it through MESA IR for back-ends that rely on this translation pass. --- src/mesa/program/ir_to_mesa.cpp | 6 +++++- 1 file changed, 5 insertions(+), 1 deletion(-)
diff --git a/src/mesa/program/ir_to_mesa.cpp b/src/mesa/program/ir_to_mesa.cpp index 0ae797f..5ff7304 100644 --- a/src/mesa/program/ir_to_mesa.cpp +++ b/src/mesa/program/ir_to_mesa.cpp @@ -1360,13 +1360,17 @@ ir_to_mesa_visitor::visit(ir_expression *ir) emit(ir, OPCODE_LRP, result_dst, op[2], op[1], op[0]); break; + case ir_triop_csel: + op[0].negate = ~op[0].negate; + emit(ir, OPCODE_CMP, result_dst, op[0], op[1], op[2]); + break; + case ir_binop_vector_extract: case ir_triop_fma: case ir_triop_bitfield_extract: case ir_triop_vector_insert: case ir_quadop_bitfield_insert: case ir_binop_ldexp: - case ir_triop_csel: case ir_binop_carry: case ir_binop_borrow: case ir_binop_imul_high: -- 2.10.2 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev