Since we already have the functionality in place and games like Game of Thrones seem to depend on this extension, I think it makes sense to enable it by making it part of the extension string even though it's still a draft:
https://www.khronos.org/registry/gles/extensions/EXT/EXT_compressed_ETC1_RGB8_sub_texture.txt Note: OES_compressed_ETC1_RGB8_sub_texture seems to be listed in gl2ext.h, but there's no documentation for it in the KHR registry Signed-off-by: Plamena Manolova <plamena.manol...@intel.com> --- src/mesa/main/extensions_table.h | 1 + src/mesa/main/teximage.c | 1 - 2 files changed, 1 insertion(+), 1 deletion(-) diff --git a/src/mesa/main/extensions_table.h b/src/mesa/main/extensions_table.h index 91918c2..c06f784 100644 --- a/src/mesa/main/extensions_table.h +++ b/src/mesa/main/extensions_table.h @@ -199,6 +199,7 @@ EXT(EXT_buffer_storage , ARB_buffer_storage EXT(EXT_clip_cull_distance , ARB_cull_distance , x , x , x , 30, 2016) EXT(EXT_color_buffer_float , dummy_true , x , x , x , 30, 2013) EXT(EXT_compiled_vertex_array , dummy_true , GLL, x , x , x , 1996) +EXT(EXT_compressed_ETC1_RGB8_sub_texture , OES_compressed_ETC1_RGB8_texture , x , x , ES1, ES2, 2014) EXT(EXT_copy_image , OES_copy_image , x , x , x , 30, 2014) EXT(EXT_copy_texture , dummy_true , GLL, x , x , x , 1995) EXT(EXT_depth_bounds_test , EXT_depth_bounds_test , GLL, GLC, x , x , 2002) diff --git a/src/mesa/main/teximage.c b/src/mesa/main/teximage.c index bc3b76a..69f4107 100644 --- a/src/mesa/main/teximage.c +++ b/src/mesa/main/teximage.c @@ -1322,7 +1322,6 @@ static bool compressedteximage_only_format(const struct gl_context *ctx, GLenum format) { switch (format) { - case GL_ETC1_RGB8_OES: case GL_PALETTE4_RGB8_OES: case GL_PALETTE4_RGBA8_OES: case GL_PALETTE4_R5_G6_B5_OES: -- 2.4.3 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev