On Tue, 8 Nov 2011 14:31:59 -0800, Kenneth Graunke <kenn...@whitecape.org> wrote: > Patches 1 and 2 are simple bug fixes. > > Patches 3-10 significantly rework our binding table setup. They disable > prefetching of SURFACE_STATE entries, use a single binding table for all > pipeline stages, and most importantly, pave the way for getting textures > into the VS binding table. This may impact performance, though initial > experiments led me to believe it should have little to no impact. We'll > want to re-measure with the whole series to double check; I haven't done > so yet. > > Patches 11-13 finish off the state setup for VS texturing.
Very nice cleanup! Other than the comments about BRW_NEW_BATCH, this series is Reviewed-by: Eric Anholt <e...@anholt.net>
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