Before 4.5, GL_BACK was not allowed as a value of bufs. Since 4.5 it is allowed under some circunstances:
From the OpenGL 4.5 specification, Section 17.4.1 "Selecting Buffers for Writing", page 493 (page 515 of the PDF): "An INVALID_ENUM error is generated if any value in bufs is FRONT , LEFT , RIGHT , or FRONT_AND_BACK . This restriction applies to both the de- fault framebuffer and framebuffer objects, and exists because these constants may themselves refer to multiple buffers, as shown in table 17.4." And on page 492 (page 514 of the PDF): "If the default framebuffer is affected, then each of the constants must be one of the values listed in table 17.6 or the special value BACK . When BACK is used, n must be 1 and color values are written into the left buffer for single-buffered contexts, or into the back left buffer for double-buffered contexts." This patch keeps the same behaviour if OpenGL version is < 4. We assume that for 4.x this is the intended behaviour, so a fix, but for 3.x the intended behaviour is the already in place. Part of the fix for: GL45-CTS.direct_state_access.framebuffers_draw_read_buffers_errors --- Note that this change would make piglit test gl-3.1-draw-buffers to fail. I have just sent patches to update that test, and a gl-4.5 equivalent (using NamedFramebufferDrawBuffers) to the piglit list. src/mesa/main/buffers.c | 47 ++++++++++++++++++++++++++++++++++------------- 1 file changed, 34 insertions(+), 13 deletions(-) diff --git a/src/mesa/main/buffers.c b/src/mesa/main/buffers.c index 2b24e5a..92c1839 100644 --- a/src/mesa/main/buffers.c +++ b/src/mesa/main/buffers.c @@ -343,7 +343,9 @@ _mesa_NamedFramebufferDrawBuffer(GLuint framebuffer, GLenum buf) * \param n number of outputs * \param buffers array [n] of renderbuffer names. Unlike glDrawBuffer, the * names cannot specify more than one buffer. For example, - * GL_FRONT_AND_BACK is illegal. + * GL_FRONT_AND_BACK is illegal. The only exception is GL_BACK + * that is considered special and allowed as far as n is one + * since 4.5. */ static void draw_buffers(struct gl_context *ctx, struct gl_framebuffer *fb, @@ -401,20 +403,39 @@ draw_buffers(struct gl_context *ctx, struct gl_framebuffer *fb, return; } - /* From the OpenGL 4.0 specification, page 256: - * "For both the default framebuffer and framebuffer objects, the - * constants FRONT, BACK, LEFT, RIGHT, and FRONT_AND_BACK are not - * valid in the bufs array passed to DrawBuffers, and will result in - * the error INVALID_ENUM. This restriction is because these - * constants may themselves refer to multiple buffers, as shown in - * table 4.4." - * Previous versions of the OpenGL specification say INVALID_OPERATION, - * but the Khronos conformance tests expect INVALID_ENUM. + /* From the OpenGL 4.5 specification, page 493 (page 515 of the PDF) + * "An INVALID_ENUM error is generated if any value in bufs is FRONT + * , LEFT , RIGHT , or FRONT_AND_BACK . This restriction applies to + * both the de- fault framebuffer and framebuffer objects, and + * exists because these constants may themselves refer to multiple + * buffers, as shown in table 17.4." + * + * And on page 492 (page 514 of the PDF): + * "If the default framebuffer is affected, then each of the + * constants must be one of the values listed in table 17.6 or the + * special value BACK . When BACK is used, n must be 1 and color + * values are written into the left buffer for single-buffered + * contexts, or into the back left buffer for double-buffered + * contexts." + * + * Note "special value BACK". GL_BACK also refers to multiple buffers, + * but it is consider a special case here. This is a change on 4.5. For + * OpenGL 4.x we check that behaviour. For any previous version we keep + * considering it wrong (as INVALID_ENUM). */ if (_mesa_bitcount(destMask[output]) > 1) { - _mesa_error(ctx, GL_INVALID_ENUM, "%s(invalid buffer %s)", - caller, _mesa_enum_to_string(buffers[output])); - return; + if (_mesa_is_winsys_fbo(fb) && ctx->Version >= 40 && buffers[output] == GL_BACK) { + printf("default framebuffer! with buffer %s\n", _mesa_enum_to_string(buffers[output])); + if (n != 1) { + _mesa_error(ctx, GL_INVALID_OPERATION, "%s(with GL_BACK n must be 1)", + caller); + return; + } + } else { + _mesa_error(ctx, GL_INVALID_ENUM, "%s(invalid buffer %s)", + caller, _mesa_enum_to_string(buffers[output])); + return; + } } /* Section 4.2 (Whole Framebuffer Operations) of the OpenGL ES 3.0 -- 2.9.3 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev