Woohoo! I'll review tomorrow. On Jan 8, 2017 9:28 PM, "Kenneth Graunke" <kenn...@whitecape.org> wrote:
> Signed-off-by: Kenneth Graunke <kenn...@whitecape.org> > --- > src/intel/vulkan/anv_device.c | 2 +- > 1 file changed, 1 insertion(+), 1 deletion(-) > > I'm not clear whether we want to do this yet. > > On Skylake, the status is: 99.3% of the CTS passing, Sascha demos work. > There are two remaining sets of failures: > > - dEQP-VK.tessellation.primitive_discard.*_point_mode (20 failures) > (points appear in the wrong position - at least different than GLES) > - > dEQP-VK.tessellation.user_defined_io.per_patch_block_array.vertex_io_array_size_* > (9 failures) > (not sure what the problem is) > > On Haswell, the status is: > > [6581/6581] skip: 4364, pass: 2217 > > Most tests skip because we don't advertise image load/store and SSBOs in > vec4 stages. Notably, all failing tests on Gen8+ skip. So, everything > technically passes. It probably has the same bugs. > > diff --git a/src/intel/vulkan/anv_device.c b/src/intel/vulkan/anv_device.c > index a0240d289ba..34f267dff8b 100644 > --- a/src/intel/vulkan/anv_device.c > +++ b/src/intel/vulkan/anv_device.c > @@ -445,7 +445,7 @@ void anv_GetPhysicalDeviceFeatures( > .imageCubeArray = true, > .independentBlend = true, > .geometryShader = true, > - .tessellationShader = false, > + .tessellationShader = true, > .sampleRateShading = true, > .dualSrcBlend = true, > .logicOp = true, > -- > 2.11.0 > > _______________________________________________ > mesa-dev mailing list > mesa-dev@lists.freedesktop.org > https://lists.freedesktop.org/mailman/listinfo/mesa-dev >
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