From: Marek Olšák <marek.ol...@amd.com> it doesn't interact with compute shaders in any way --- src/gallium/drivers/radeonsi/si_state.c | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-)
diff --git a/src/gallium/drivers/radeonsi/si_state.c b/src/gallium/drivers/radeonsi/si_state.c index 11f9fb8..6e7d8da 100644 --- a/src/gallium/drivers/radeonsi/si_state.c +++ b/src/gallium/drivers/radeonsi/si_state.c @@ -3480,22 +3480,21 @@ static void si_set_tess_state(struct pipe_context *ctx, si_set_rw_buffer(sctx, SI_HS_CONST_DEFAULT_TESS_LEVELS, &cb); pipe_resource_reference(&cb.buffer, NULL); } static void si_texture_barrier(struct pipe_context *ctx) { struct si_context *sctx = (struct si_context *)ctx; sctx->b.flags |= SI_CONTEXT_INV_VMEM_L1 | SI_CONTEXT_INV_GLOBAL_L2 | - SI_CONTEXT_FLUSH_AND_INV_CB | - SI_CONTEXT_CS_PARTIAL_FLUSH; + SI_CONTEXT_FLUSH_AND_INV_CB; } /* This only ensures coherency for shader image/buffer stores. */ static void si_memory_barrier(struct pipe_context *ctx, unsigned flags) { struct si_context *sctx = (struct si_context *)ctx; /* Subsequent commands must wait for all shader invocations to * complete. */ sctx->b.flags |= SI_CONTEXT_PS_PARTIAL_FLUSH | -- 2.7.4 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev