On Sat, Dec 31, 2016 at 1:31 PM, Romain Failliot <romain.faill...@foolstep.com> wrote: > I tried to use git send-email but it doesn't seem to work (although > the output says otherwise). > > So eventually it's simpler to just copy/paste the patch generated by > git format-patch:
well, I was trying to not loose authorship/etc from the patch (although tbh I've lost track of who the original author was).. http://www.mesa3d.org/devinfo.html#submitting has some suggestions. BR, -R > --- > docs/features.txt | 38 +++++++++++++++++++------------------- > 1 file changed, 19 insertions(+), 19 deletions(-) > > diff --git a/docs/features.txt b/docs/features.txt > index c27d521..63b45af 100644 > --- a/docs/features.txt > +++ b/docs/features.txt > @@ -33,7 +33,7 @@ are exposed in the 3.0 context as extensions. > Feature Status > ------------------------------------------------------- > ------------------------ > > -GL 3.0, GLSL 1.30 --- all DONE: i965, nv50, nvc0, r600, radeonsi, > llvmpipe, softpipe, swr > +GL 3.0, GLSL 1.30 --- all DONE: freedreno, i965, nv50, nvc0, r600, > radeonsi, llvmpipe, softpipe, swr > > glBindFragDataLocation, glGetFragDataLocation DONE > GL_NV_conditional_render (Conditional rendering) DONE () > @@ -60,12 +60,12 @@ GL 3.0, GLSL 1.30 --- all DONE: i965, nv50, nvc0, > r600, radeonsi, llvmpipe, soft > glVertexAttribI commands DONE > Depth format cube textures DONE () > GLX_ARB_create_context (GLX 1.4 is required) DONE > - Multisample anti-aliasing DONE > (llvmpipe (*), softpipe (*), swr (*)) > + Multisample anti-aliasing DONE > (freedreno (*), llvmpipe (*), softpipe (*), swr (*)) > > -(*) llvmpipe, softpipe, and swr have fake Multisample anti-aliasing support > +(*) freedreno, llvmpipe, softpipe, and swr have fake Multisample > anti-aliasing support > > > -GL 3.1, GLSL 1.40 --- all DONE: i965, nv50, nvc0, r600, radeonsi, > llvmpipe, softpipe, swr > +GL 3.1, GLSL 1.40 --- all DONE: freedreno, i965, nv50, nvc0, r600, > radeonsi, llvmpipe, softpipe, swr > > Forward compatible context support/deprecations DONE () > GL_ARB_draw_instanced (Instanced drawing) DONE () > @@ -82,34 +82,34 @@ GL 3.2, GLSL 1.50 --- all DONE: i965, nv50, nvc0, > r600, radeonsi, llvmpipe, soft > > Core/compatibility profiles DONE > Geometry shaders DONE () > - GL_ARB_vertex_array_bgra (BGRA vertex order) DONE (swr) > - GL_ARB_draw_elements_base_vertex (Base vertex offset) DONE (swr) > - GL_ARB_fragment_coord_conventions (Frag shader coord) DONE (swr) > - GL_ARB_provoking_vertex (Provoking vertex) DONE (swr) > - GL_ARB_seamless_cube_map (Seamless cubemaps) DONE (swr) > + GL_ARB_vertex_array_bgra (BGRA vertex order) DONE (freedreno, swr) > + GL_ARB_draw_elements_base_vertex (Base vertex offset) DONE (freedreno, swr) > + GL_ARB_fragment_coord_conventions (Frag shader coord) DONE (freedreno, swr) > + GL_ARB_provoking_vertex (Provoking vertex) DONE (freedreno, swr) > + GL_ARB_seamless_cube_map (Seamless cubemaps) DONE (freedreno, swr) > GL_ARB_texture_multisample (Multisample textures) DONE (swr) > - GL_ARB_depth_clamp (Frag depth clamp) DONE (swr) > - GL_ARB_sync (Fence objects) DONE (swr) > + GL_ARB_depth_clamp (Frag depth clamp) DONE (freedreno, swr) > + GL_ARB_sync (Fence objects) DONE (freedreno, swr) > GLX_ARB_create_context_profile DONE > > > GL 3.3, GLSL 3.30 --- all DONE: i965, nv50, nvc0, r600, radeonsi, > llvmpipe, softpipe > > - GL_ARB_blend_func_extended DONE (swr) > + GL_ARB_blend_func_extended DONE > (freedreno/a3xx, swr) > GL_ARB_explicit_attrib_location DONE (all > drivers that support GLSL) > - GL_ARB_occlusion_query2 DONE (swr) > + GL_ARB_occlusion_query2 DONE (freedreno, swr) > GL_ARB_sampler_objects DONE (all drivers) > - GL_ARB_shader_bit_encoding DONE (swr) > - GL_ARB_texture_rgb10_a2ui DONE (swr) > - GL_ARB_texture_swizzle DONE (swr) > + GL_ARB_shader_bit_encoding DONE (freedreno, swr) > + GL_ARB_texture_rgb10_a2ui DONE (freedreno, swr) > + GL_ARB_texture_swizzle DONE (freedreno, swr) > GL_ARB_timer_query DONE (swr) > - GL_ARB_instanced_arrays DONE (swr) > - GL_ARB_vertex_type_2_10_10_10_rev DONE (swr) > + GL_ARB_instanced_arrays DONE (freedreno, swr) > + GL_ARB_vertex_type_2_10_10_10_rev DONE (freedreno, swr) > > > GL 4.0, GLSL 4.00 --- all DONE: i965/gen8+, nvc0, r600, radeonsi > > - GL_ARB_draw_buffers_blend DONE > (i965/gen6+, nv50, llvmpipe, softpipe, swr) > + GL_ARB_draw_buffers_blend DONE > (freedreno, i965/gen6+, nv50, llvmpipe, softpipe, swr) > GL_ARB_draw_indirect DONE > (i965/gen7+, llvmpipe, softpipe, swr) > GL_ARB_gpu_shader5 DONE (i965/gen7+) > - 'precise' qualifier DONE > -- > 2.10.1 (Apple Git-78) > > > 2016-12-31 12:26 GMT-05:00 Romain Failliot <romain.faill...@foolstep.com>: >> I'll try to do the git patch! >> >> I know features.txt isn't the official support source and it is more >> for the devs to follow on their work, so it's really up to up if you >> want to add freedreno in features.txt. I simply don't have a device >> for each driver, that's why I'm parsing features.txt in mesamatrix. >> >> brb with a patch! >> >> Thanks! >> >> 2016-12-31 12:08 GMT-05:00 Rob Clark <robdcl...@gmail.com>: >>> hey, I don't suppose you could send a git patch? I can push (although >>> tbh glxinfo is the authoritative source when it comes to which >>> extensions are supported on which generations of adreno) >>> >>> BR, >>> -R > > > > -- > Romain "Creak" Failliot _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev