ack On Thu, Dec 29, 2016 at 10:01 PM, Dave Airlie <airl...@gmail.com> wrote:
> On 30 December 2016 at 15:52, Ilia Mirkin <imir...@alum.mit.edu> wrote: > > The SPIR-V capability isn't even marked as enabled, and there are no > > tests in Vulkan-CTS. Per Jason Ekstrand, this won't work in anv as such > > write-only surfaces require additional setup which is currently not > > performed. > > > > Signed-off-by: Ilia Mirkin <imir...@alum.mit.edu> > > Acked-by: Dave Airlie <airl...@redhat.com> > > just remind me when tests show up :-) > > > --- > > > > I don't care whether this patch or the one to enable the SPIR-V cap goes > in. > > However the current state is inconsistent. We can even make use of the > new > > SPIR-V extensions capability if radv wants it on while anv wants it off. > > > > src/amd/vulkan/radv_device.c | 2 +- > > src/intel/vulkan/anv_device.c | 2 +- > > 2 files changed, 2 insertions(+), 2 deletions(-) > > > > diff --git a/src/amd/vulkan/radv_device.c b/src/amd/vulkan/radv_device.c > > index dcbb015..e57a419 100644 > > --- a/src/amd/vulkan/radv_device.c > > +++ b/src/amd/vulkan/radv_device.c > > @@ -403,7 +403,7 @@ void radv_GetPhysicalDeviceFeatures( > > .shaderStorageBufferArrayDynamicIndexing = true, > > .shaderStorageImageArrayDynamicIndexing = true, > > .shaderStorageImageReadWithoutFormat = false, > > - .shaderStorageImageWriteWithoutFormat = true, > > + .shaderStorageImageWriteWithoutFormat = false, > > .shaderClipDistance = true, > > .shaderCullDistance = true, > > .shaderFloat64 = false, > > diff --git a/src/intel/vulkan/anv_device.c > b/src/intel/vulkan/anv_device.c > > index ec1e0e8..69e1dc2 100644 > > --- a/src/intel/vulkan/anv_device.c > > +++ b/src/intel/vulkan/anv_device.c > > @@ -472,7 +472,7 @@ void anv_GetPhysicalDeviceFeatures( > > .shaderStorageImageExtendedFormats = true, > > .shaderStorageImageMultisample = false, > > .shaderStorageImageReadWithoutFormat = false, > > - .shaderStorageImageWriteWithoutFormat = true, > > + .shaderStorageImageWriteWithoutFormat = false, > > .shaderUniformBufferArrayDynamicIndexing = true, > > .shaderSampledImageArrayDynamicIndexing = true, > > .shaderStorageBufferArrayDynamicIndexing = true, > > -- > > 2.10.2 > > > > _______________________________________________ > > mesa-dev mailing list > > mesa-dev@lists.freedesktop.org > > https://lists.freedesktop.org/mailman/listinfo/mesa-dev >
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