Fixes Coverity resource leak defect. --- src/gallium/auxiliary/postprocess/pp_mlaa.c | 7 ++++--- 1 files changed, 4 insertions(+), 3 deletions(-)
diff --git a/src/gallium/auxiliary/postprocess/pp_mlaa.c b/src/gallium/auxiliary/postprocess/pp_mlaa.c index f514e69..51bc02e 100644 --- a/src/gallium/auxiliary/postprocess/pp_mlaa.c +++ b/src/gallium/auxiliary/postprocess/pp_mlaa.c @@ -212,9 +212,7 @@ pp_jimenezmlaa_init_run(struct pp_queue_t *ppq, unsigned int n, struct pipe_box box; struct pipe_resource res; - - char *tmp_text = CALLOC(sizeof(blend2fs_1) + sizeof(blend2fs_2) + - IMM_SPACE, sizeof(char)); + char *tmp_text; constbuf = pipe_buffer_create(ppq->p->screen, PIPE_BIND_CONSTANT_BUFFER, PIPE_USAGE_STATIC, sizeof(constants)); @@ -226,6 +224,9 @@ pp_jimenezmlaa_init_run(struct pp_queue_t *ppq, unsigned int n, pp_debug("mlaa: using %u max search steps\n", val); + tmp_text = CALLOC(sizeof(blend2fs_1) + sizeof(blend2fs_2) + + IMM_SPACE, sizeof(char)); + if (!tmp_text) { pp_debug("Failed to allocate shader space\n"); return; -- 1.7.7 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev