This removes another dependency on gl_shader_program from the codegen functions,
this will help allow us to use gl_program for the CurrentProgram array rather
than gl_shader_program.
---
 src/mesa/drivers/dri/i965/brw_gs.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/src/mesa/drivers/dri/i965/brw_gs.c 
b/src/mesa/drivers/dri/i965/brw_gs.c
index 9eebd32..29b56da 100644
--- a/src/mesa/drivers/dri/i965/brw_gs.c
+++ b/src/mesa/drivers/dri/i965/brw_gs.c
@@ -134,7 +134,7 @@ brw_codegen_gs_prog(struct brw_context *brw,
 
    brw_compute_vue_map(devinfo,
                        &prog_data.base.vue_map, outputs_written,
-                       prog->SeparateShader);
+                       gp->program.info.separate_shader);
 
    int st_index = -1;
    if (INTEL_DEBUG & DEBUG_SHADER_TIME)
-- 
2.9.3

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