This removes another dependency on gl_shader_program from the codegen functions, this will help allow us to use gl_program for the CurrentProgram array rather than gl_shader_program. --- src/mesa/drivers/dri/i965/brw_gs.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/src/mesa/drivers/dri/i965/brw_gs.c b/src/mesa/drivers/dri/i965/brw_gs.c index 9eebd32..29b56da 100644 --- a/src/mesa/drivers/dri/i965/brw_gs.c +++ b/src/mesa/drivers/dri/i965/brw_gs.c @@ -134,7 +134,7 @@ brw_codegen_gs_prog(struct brw_context *brw, brw_compute_vue_map(devinfo, &prog_data.base.vue_map, outputs_written, - prog->SeparateShader); + gp->program.info.separate_shader); int st_index = -1; if (INTEL_DEBUG & DEBUG_SHADER_TIME) -- 2.9.3 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev