GetFloat of integer valued things is supposed to perform a simple int -> float conversion. INT_TO_FLOAT is not that. Instead, it converts [-2147483648, 2147483647] to a normalized [-1.0, 1.0] float.
This is only used for COMPRESSED_TEXTURE_FORMATS, which nobody in their right mind would try and access via glGetFloat(), but we may as well fix it. Found by inspection. Signed-off-by: Kenneth Graunke <kenn...@whitecape.org> --- src/mesa/main/get.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/mesa/main/get.c b/src/mesa/main/get.c index ba02cb2..25444e7 100644 --- a/src/mesa/main/get.c +++ b/src/mesa/main/get.c @@ -1564,7 +1564,7 @@ _mesa_GetFloatv(GLenum pname, GLfloat *params) case TYPE_INT_N: for (i = 0; i < v.value_int_n.n; i++) - params[i] = INT_TO_FLOAT(v.value_int_n.ints[i]); + params[i] = (GLfloat) v.value_int_n.ints[i]; break; case TYPE_INT64: @@ -2536,7 +2536,7 @@ _mesa_GetDoublei_v(GLenum pname, GLuint index, GLdouble *params) case TYPE_INT_N: for (i = 0; i < v.value_int_n.n; i++) - params[i] = (GLdouble) INT_TO_FLOAT(v.value_int_n.ints[i]); + params[i] = (GLdouble) v.value_int_n.ints[i]; break; case TYPE_INT64: -- 2.10.2 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev