From: Timothy Arceri <timothy.arc...@collabora.com> This moves the nir_lower_indirect_derefs() call into brw_preprocess_nir() so thats is called by both OpenGL and Vulkan and removes that call to the old GLSL IR pass lower_variable_index_to_cond_assign()
We want to do this pass in nir to be able to move loop unrolling to nir. There is a increase of 1-3 instructions in a small number of shaders, and 2 Kerbal Space program shaders that increase by 32 instructions. The changes seem to be caused be the difference in the GLSL IR vs NIR variable index lowering passes. The GLSL IR pass creates a simple if ladder, while the NIR pass implements a binary search. Shader-db results BDW: total instructions in shared programs: 8705873 -> 8706194 (0.00%) instructions in affected programs: 32515 -> 32836 (0.99%) helped: 3 HURT: 79 total cycles in shared programs: 74618120 -> 74583476 (-0.05%) cycles in affected programs: 528104 -> 493460 (-6.56%) helped: 47 HURT: 37 LOST: 2 GAINED: 0 V2: remove the do_copy_propagation() call from the i965 GLSL IR linking code. This call was added in f7741c52111 but since we are moving the variable index lowering to NIR we no longer need it and can just rely on the nir copy propagation pass. --- src/intel/vulkan/anv_pipeline.c | 10 ---------- src/mesa/drivers/dri/i965/brw_link.cpp | 15 --------------- src/mesa/drivers/dri/i965/brw_nir.c | 14 ++++++++++++-- 3 files changed, 12 insertions(+), 27 deletions(-) diff --git a/src/intel/vulkan/anv_pipeline.c b/src/intel/vulkan/anv_pipeline.c index 9104267..e2fbcab 100644 --- a/src/intel/vulkan/anv_pipeline.c +++ b/src/intel/vulkan/anv_pipeline.c @@ -190,16 +190,6 @@ anv_shader_compile_to_nir(struct anv_device *device, nir_shader_gather_info(nir, entry_point->impl); - nir_variable_mode indirect_mask = 0; - if (compiler->glsl_compiler_options[stage].EmitNoIndirectInput) - indirect_mask |= nir_var_shader_in; - if (compiler->glsl_compiler_options[stage].EmitNoIndirectOutput) - indirect_mask |= nir_var_shader_out; - if (compiler->glsl_compiler_options[stage].EmitNoIndirectTemp) - indirect_mask |= nir_var_local; - - nir_lower_indirect_derefs(nir, indirect_mask); - return nir; } diff --git a/src/mesa/drivers/dri/i965/brw_link.cpp b/src/mesa/drivers/dri/i965/brw_link.cpp index ca93417..382969d 100644 --- a/src/mesa/drivers/dri/i965/brw_link.cpp +++ b/src/mesa/drivers/dri/i965/brw_link.cpp @@ -135,21 +135,6 @@ process_glsl_ir(struct brw_context *brw, lower_noise(shader->ir); lower_quadop_vector(shader->ir, false); - do_copy_propagation(shader->ir); - - bool lowered_variable_indexing = - lower_variable_index_to_cond_assign(shader->Stage, shader->ir, - options->EmitNoIndirectInput, - options->EmitNoIndirectOutput, - options->EmitNoIndirectTemp, - options->EmitNoIndirectUniform); - - if (unlikely(brw->perf_debug && lowered_variable_indexing)) { - perf_debug("Unsupported form of variable indexing in %s; falling " - "back to very inefficient code generation\n", - _mesa_shader_stage_to_abbrev(shader->Stage)); - } - bool progress; do { progress = false; diff --git a/src/mesa/drivers/dri/i965/brw_nir.c b/src/mesa/drivers/dri/i965/brw_nir.c index 763e3ec..47b5918 100644 --- a/src/mesa/drivers/dri/i965/brw_nir.c +++ b/src/mesa/drivers/dri/i965/brw_nir.c @@ -485,11 +485,21 @@ brw_preprocess_nir(const struct brw_compiler *compiler, nir_shader *nir) /* Lower a bunch of stuff */ OPT_V(nir_lower_var_copies); + OPT_V(nir_lower_clip_cull_distance_arrays); + + nir_variable_mode indirect_mask = 0; + if (compiler->glsl_compiler_options[nir->stage].EmitNoIndirectInput) + indirect_mask |= nir_var_shader_in; + if (compiler->glsl_compiler_options[nir->stage].EmitNoIndirectOutput) + indirect_mask |= nir_var_shader_out; + if (compiler->glsl_compiler_options[nir->stage].EmitNoIndirectTemp) + indirect_mask |= nir_var_local; + + nir_lower_indirect_derefs(nir, indirect_mask); + /* Get rid of split copies */ nir = nir_optimize(nir, is_scalar); - OPT_V(nir_lower_clip_cull_distance_arrays); - OPT(nir_remove_dead_variables, nir_var_local); return nir; -- 2.5.0.400.gff86faf _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev