On 10/31/2011 05:44 PM, Paul Berry wrote: > This patch ensures that gl_client_array::Integer is properly set to > GL_TRUE for vertex attributes specified using glVertexAttribIPointer, > and to GL_FALSE for vertex attributes specified using > glVertexAttribPointer, so that the vertex attributes can be > interpreted properly by driver back-ends.
For the series: Reviewed-by: Kenneth Graunke <kenn...@whitecape.org> Though, I must admit that I'm very unfamiliar with the VBO code, and not too familiar with the 965 code you changed either. Still, your changes look good. _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev