On Wed, 2016-12-07 at 18:44 +0100, Marek Olšák wrote: > On Wed, Dec 7, 2016 at 6:42 PM, Ilia Mirkin <imir...@alum.mit.edu> wrote: > > What's wrong with feeding it stack memory? > > I don't really have an answer to that.
what happens when you malloc shader[i].length + 1 instead of +1000? looks like you're just hiding overflow error. Jan > > Marek > _______________________________________________ > mesa-dev mailing list > mesa-dev@lists.freedesktop.org > https://lists.freedesktop.org/mailman/listinfo/mesa-dev
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