On Mon, 2016-12-05 at 11:59 -0800, Jason Ekstrand wrote: > From: Timothy Arceri <timothy.arc...@collabora.com> >
Just in case this lands before NIR loop unrolling I've just sent a slightly updated patch [1] in the latest series. [1] https://patchwork.freedesktop.org/patch/125758/ > This moves the nir_lower_indirect_derefs() call into > brw_preprocess_nir() so thats is called by both OpenGL and Vulkan > and removes that call to the old GLSL IR pass > lower_variable_index_to_cond_assign() > > We want to do this pass in nir to be able to move loop unrolling > to nir. > > There is a increase of 1-3 instructions in a small number of shaders, > and 2 Kerbal Space program shaders that increase by 32 instructions. > > Shader-db results BDW: > > total instructions in shared programs: 8705873 -> 8706194 (0.00%) > instructions in affected programs: 32515 -> 32836 (0.99%) > helped: 3 > HURT: 79 > > total cycles in shared programs: 74618120 -> 74583476 (-0.05%) > cycles in affected programs: 528104 -> 493460 (-6.56%) > helped: 47 > HURT: 37 > > LOST: 2 > GAINED: 0 > --- > src/intel/vulkan/anv_pipeline.c | 10 ---------- > src/mesa/drivers/dri/i965/brw_link.cpp | 13 ------------- > src/mesa/drivers/dri/i965/brw_nir.c | 10 ++++++++++ > 3 files changed, 10 insertions(+), 23 deletions(-) > > diff --git a/src/intel/vulkan/anv_pipeline.c > b/src/intel/vulkan/anv_pipeline.c > index 9b65e35..6b0a3c9 100644 > --- a/src/intel/vulkan/anv_pipeline.c > +++ b/src/intel/vulkan/anv_pipeline.c > @@ -177,16 +177,6 @@ anv_shader_compile_to_nir(struct anv_device > *device, > > nir_shader_gather_info(nir, entry_point->impl); > > - nir_variable_mode indirect_mask = 0; > - if (compiler->glsl_compiler_options[stage].EmitNoIndirectInput) > - indirect_mask |= nir_var_shader_in; > - if (compiler->glsl_compiler_options[stage].EmitNoIndirectOutput) > - indirect_mask |= nir_var_shader_out; > - if (compiler->glsl_compiler_options[stage].EmitNoIndirectTemp) > - indirect_mask |= nir_var_local; > - > - nir_lower_indirect_derefs(nir, indirect_mask); > - > return nir; > } > > diff --git a/src/mesa/drivers/dri/i965/brw_link.cpp > b/src/mesa/drivers/dri/i965/brw_link.cpp > index 3f6041b..19e691e 100644 > --- a/src/mesa/drivers/dri/i965/brw_link.cpp > +++ b/src/mesa/drivers/dri/i965/brw_link.cpp > @@ -137,19 +137,6 @@ process_glsl_ir(struct brw_context *brw, > > do_copy_propagation(shader->ir); > > - bool lowered_variable_indexing = > - lower_variable_index_to_cond_assign(shader->Stage, shader->ir, > - options- > >EmitNoIndirectInput, > - options- > >EmitNoIndirectOutput, > - options- > >EmitNoIndirectTemp, > - options- > >EmitNoIndirectUniform); > - > - if (unlikely(brw->perf_debug && lowered_variable_indexing)) { > - perf_debug("Unsupported form of variable indexing in %s; > falling " > - "back to very inefficient code generation\n", > - _mesa_shader_stage_to_abbrev(shader->Stage)); > - } > - > bool progress; > do { > progress = false; > diff --git a/src/mesa/drivers/dri/i965/brw_nir.c > b/src/mesa/drivers/dri/i965/brw_nir.c > index 763e3ec..8768cee 100644 > --- a/src/mesa/drivers/dri/i965/brw_nir.c > +++ b/src/mesa/drivers/dri/i965/brw_nir.c > @@ -485,6 +485,16 @@ brw_preprocess_nir(const struct brw_compiler > *compiler, nir_shader *nir) > /* Lower a bunch of stuff */ > OPT_V(nir_lower_var_copies); > > + nir_variable_mode indirect_mask = 0; > + if (compiler->glsl_compiler_options[nir- > >stage].EmitNoIndirectInput) > + indirect_mask |= nir_var_shader_in; > + if (compiler->glsl_compiler_options[nir- > >stage].EmitNoIndirectOutput) > + indirect_mask |= nir_var_shader_out; > + if (compiler->glsl_compiler_options[nir- > >stage].EmitNoIndirectTemp) > + indirect_mask |= nir_var_local; > + > + nir_lower_indirect_derefs(nir, indirect_mask); > + > /* Get rid of split copies */ > nir = nir_optimize(nir, is_scalar); > _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev