That's on Haswell. I'm not sure whether a 3d image with multiple layers makes sense, but if it does, it should probably return different depth/layer pitch values?
On Sat, 2016-12-03 at 08:22 -0800, Jason Ekstrand wrote: > What hardware are you running on? Prior to sky lake, depth pitch > makes so sense for us. On sky lake and above it should be exactly > the same as array pitch. One thing we should do is not report array > pitch for 3D and maybe report a depth pitch of zero on broadwell and > earlier. > > On Dec 3, 2016 7:51 AM, "Lionel Landwerlin" <llandwer...@gmail.com> > wrote: > With a 3d image of 2x2x3, vkGetImageSubresourceLayout currently > reports : > > VkSubresourceLayout = { offset = 0, > size = 160, > rowPitch = 16, > arrayPitch = 96, > depthPitch = 96 } > > depthPitch should be 32. > > Signed-off-by: Lionel Landwerlin <lionel.g.landwer...@intel.com> > --- > src/intel/vulkan/anv_image.c | 3 ++- > 1 file changed, 2 insertions(+), 1 deletion(-) > > diff --git a/src/intel/vulkan/anv_image.c > b/src/intel/vulkan/anv_image.c > index e60373a..9ef0760 100644 > --- a/src/intel/vulkan/anv_image.c > +++ b/src/intel/vulkan/anv_image.c > @@ -376,7 +376,8 @@ anv_surface_get_subresource_layout(struct > anv_image *image, > > layout->offset = surface->offset; > layout->rowPitch = surface->isl.row_pitch; > - layout->depthPitch = isl_surf_get_array_pitch(&surface->isl); > + layout->depthPitch = > + isl_surf_get_array_pitch(&surface->isl) / image->extent.depth; > layout->arrayPitch = isl_surf_get_array_pitch(&surface->isl); > layout->size = surface->isl.size; > } > -- > 2.10.2 > > _______________________________________________ > mesa-dev mailing list > mesa-dev@lists.freedesktop.org > https://lists.freedesktop.org/mailman/listinfo/mesa-dev > _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev