On Wed, Nov 30, 2016 at 05:55:32PM -0800, Jason Ekstrand wrote: > On Wed, Nov 30, 2016 at 10:20 AM, Nanley Chery <nanleych...@gmail.com> > wrote: > > > On Tue, Nov 29, 2016 at 05:41:58PM -0800, Jason Ekstrand wrote: > > > In an attempt to fix 3DSTATE_DEPTH_BUFFER for stencil-only cases, I > > > accidentally kept setting the SurfaceType to 2D in the stencil-only case > > > thanks to a copy+paste error. > > > > > > Cc: Nanley Chery <nanley.g.ch...@intel.com> > > > --- > > > src/intel/vulkan/genX_cmd_buffer.c | 2 +- > > > 1 file changed, 1 insertion(+), 1 deletion(-) > > > > Thanks for the fix! This patch is, > > Reviewed-by: Nanley Chery <nanley.g.ch...@intel.com> > > > > Thanks! Pushed. Sorry for the mess. >
No worries. > > > > > > > diff --git a/src/intel/vulkan/genX_cmd_buffer.c > > b/src/intel/vulkan/genX_cmd_buffer.c > > > index 73f4523..f761d9a 100644 > > > --- a/src/intel/vulkan/genX_cmd_buffer.c > > > +++ b/src/intel/vulkan/genX_cmd_buffer.c > > > @@ -2153,7 +2153,7 @@ cmd_buffer_emit_depth_stencil(struct > > anv_cmd_buffer *cmd_buffer) > > > */ > > > anv_batch_emit(&cmd_buffer->batch, GENX(3DSTATE_DEPTH_BUFFER), > > db) { > > > if (has_stencil) { > > > - db.SurfaceType = SURFTYPE_2D; > > > + db.SurfaceType = > > > depth_stencil_surface_type(image->stencil_surface.isl. > > dim); > > > } else { > > > db.SurfaceType = SURFTYPE_2D; > > > -- > > > 2.5.0.400.gff86faf > > > > > > _______________________________________________ > > > mesa-dev mailing list > > > mesa-dev@lists.freedesktop.org > > > https://lists.freedesktop.org/mailman/listinfo/mesa-dev > > _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev