On Fri, Oct 28, 2011 at 1:50 PM, Eric Anholt <e...@anholt.net> wrote: > In all of piglit, only two tests hit it (reading to RGBA float, where > GetRow would drop floats into place from R, RG, or RGB).
So if an app does glReadPixels(format=GL_RGBA, type=GL_UNSIGNED_BYTE) is it a slow path now? In the past, quite a few apps that used glReadPixels used that format/type combo, or GL_RGB/GLubyte. I think it would be good to keep those off a slow path that involves a lot of ubyte/float conversion. -Brian _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev