Reviewed-by: Tim Rowley <timothy.o.row...@intel.com<mailto:timothy.o.row...@intel.com>>
On Nov 29, 2016, at 8:05 PM, Ilia Mirkin <imir...@alum.mit.edu<mailto:imir...@alum.mit.edu>> wrote: We now support clearing these, and actually rendering to multiple layers would require GS support, which will fail in much more spectacular ways for now. Once that is hooked up, there won't be anything else to do here. Signed-off-by: Ilia Mirkin <imir...@alum.mit.edu<mailto:imir...@alum.mit.edu>> --- src/gallium/drivers/swr/swr_context.cpp | 4 ---- 1 file changed, 4 deletions(-) diff --git a/src/gallium/drivers/swr/swr_context.cpp b/src/gallium/drivers/swr/swr_context.cpp index 5a1927c..b355bba 100644 --- a/src/gallium/drivers/swr/swr_context.cpp +++ b/src/gallium/drivers/swr/swr_context.cpp @@ -62,10 +62,6 @@ swr_create_surface(struct pipe_context *pipe, ps->u.tex.level = surf_tmpl->u.tex.level; ps->u.tex.first_layer = surf_tmpl->u.tex.first_layer; ps->u.tex.last_layer = surf_tmpl->u.tex.last_layer; - if (ps->u.tex.first_layer != ps->u.tex.last_layer) { - debug_printf("creating surface with multiple layers, rendering " - "to first layer only\n"); - } } else { /* setting width as number of elements should get us correct * renderbuffer width */ -- 2.7.3
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