Hi,

On Thursday, October 27, 2011 18:17:41 Marek Olšák wrote:
> Looks good to me. Ideally even texture_barrier should not be needed.
> set_framebuffer_state() and flush() should flush caches automatically.
> If they don't, there is a bug.

I have pushed this now as an improovement above the former code.
Due to lack of time I did not look into improoving this further ...
As you all mentioned, most of the buffer overlap flush logic must be already 
there.  At the time I queued that up in my tree piglit passed even when the 
flush is just omitted without any replacement. I am just not sure if it's 
guaranteed in any case that this is sufficient.

Thanks

Mathias
_______________________________________________
mesa-dev mailing list
mesa-dev@lists.freedesktop.org
http://lists.freedesktop.org/mailman/listinfo/mesa-dev

Reply via email to