From: Dave Airlie <airl...@redhat.com> This just adds the basic boilerplate support.
Signed-off-by: Dave Airlie <airl...@redhat.com> Reviewed-by: Ian Romanick <ian.d.roman...@intel.com> Reviewed-by: Matt Turner <matts...@gmail.com> --- src/compiler/glsl/glsl_parser_extras.cpp | 1 + src/compiler/glsl/glsl_parser_extras.h | 7 +++++++ 2 files changed, 8 insertions(+) diff --git a/src/compiler/glsl/glsl_parser_extras.cpp b/src/compiler/glsl/glsl_parser_extras.cpp index 1e0298e..d233397 100644 --- a/src/compiler/glsl/glsl_parser_extras.cpp +++ b/src/compiler/glsl/glsl_parser_extras.cpp @@ -606,6 +606,7 @@ static const _mesa_glsl_extension _mesa_glsl_supported_extensions[] = { EXT(ARB_fragment_layer_viewport), EXT(ARB_gpu_shader5), EXT(ARB_gpu_shader_fp64), + EXT(ARB_gpu_shader_int64), EXT(ARB_sample_shading), EXT(ARB_separate_shader_objects), EXT(ARB_shader_atomic_counter_ops), diff --git a/src/compiler/glsl/glsl_parser_extras.h b/src/compiler/glsl/glsl_parser_extras.h index d757c1d..d8390fe 100644 --- a/src/compiler/glsl/glsl_parser_extras.h +++ b/src/compiler/glsl/glsl_parser_extras.h @@ -250,6 +250,11 @@ struct _mesa_glsl_parse_state { return ARB_gpu_shader_fp64_enable || is_version(400, 0); } + bool has_int64() const + { + return ARB_gpu_shader_int64_enable; + } + bool has_420pack() const { return ARB_shading_language_420pack_enable || is_version(420, 0); @@ -610,6 +615,8 @@ struct _mesa_glsl_parse_state { bool ARB_gpu_shader5_warn; bool ARB_gpu_shader_fp64_enable; bool ARB_gpu_shader_fp64_warn; + bool ARB_gpu_shader_int64_enable; + bool ARB_gpu_shader_int64_warn; bool ARB_sample_shading_enable; bool ARB_sample_shading_warn; bool ARB_separate_shader_objects_enable; -- 2.7.4 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev