Reviewed-by: Tim Rowley <timothy.o.row...@intel.com<mailto:timothy.o.row...@intel.com>>
On Nov 21, 2016, at 11:52 AM, Ilia Mirkin <imir...@alum.mit.edu<mailto:imir...@alum.mit.edu>> wrote: We were previously not marking the "regular" flat outputs as flat when flatshading was enabled. Signed-off-by: Ilia Mirkin <imir...@alum.mit.edu<mailto:imir...@alum.mit.edu>> --- src/gallium/drivers/swr/swr_state.cpp | 6 ++---- 1 file changed, 2 insertions(+), 4 deletions(-) diff --git a/src/gallium/drivers/swr/swr_state.cpp b/src/gallium/drivers/swr/swr_state.cpp index dcbe434..8541aca 100644 --- a/src/gallium/drivers/swr/swr_state.cpp +++ b/src/gallium/drivers/swr/swr_state.cpp @@ -1490,10 +1490,8 @@ swr_update_derived(struct pipe_context *pipe, (ctx->rasterizer->sprite_coord_enable ? 1 : 0); for (unsigned i = 0; i < backendState.numAttributes; i++) backendState.numComponents[i] = 4; - backendState.constantInterpolationMask = - ctx->rasterizer->flatshade ? - ctx->fs->flatConstantMask : - ctx->fs->constantMask; + backendState.constantInterpolationMask = ctx->fs->constantMask | + (ctx->rasterizer->flatshade ? ctx->fs->flatConstantMask : 0); backendState.pointSpriteTexCoordMask = ctx->fs->pointSpriteMask; SwrSetBackendState(ctx->swrContext, &backendState); -- 2.7.3
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