On Sun, 2016-11-20 at 09:40 +1100, Timothy Arceri wrote: > The glsl linker will have already failed if we tried linking a tcs > without a tes.
Actually this used by SSO. Please ignore. > --- > src/mesa/drivers/dri/i965/brw_tcs.c | 13 +++++-------- > 1 file changed, 5 insertions(+), 8 deletions(-) > > diff --git a/src/mesa/drivers/dri/i965/brw_tcs.c > b/src/mesa/drivers/dri/i965/brw_tcs.c > index ec3f3cb..7e1a65f 100644 > --- a/src/mesa/drivers/dri/i965/brw_tcs.c > +++ b/src/mesa/drivers/dri/i965/brw_tcs.c > @@ -398,6 +398,7 @@ brw_tcs_precompile(struct gl_context *ctx, > struct brw_program *btcp = brw_program(prog); > const struct gl_linked_shader *tes = > shader_prog->_LinkedShaders[MESA_SHADER_TESS_EVAL]; > + assert(tes); > > memset(&key, 0, sizeof(key)); > > @@ -410,14 +411,10 @@ brw_tcs_precompile(struct gl_context *ctx, > _LinkedShaders[MESA_SHADER_TESS_CTRL]- > >info.TessCtrl.VerticesOut; > } > > - if (tes) { > - key.tes_primitive_mode = tes->info.TessEval.PrimitiveMode; > - key.quads_workaround = brw->gen < 9 && > - tes->info.TessEval.PrimitiveMode == > GL_QUADS && > - tes->info.TessEval.Spacing == GL_EQUAL; > - } else { > - key.tes_primitive_mode = GL_TRIANGLES; > - } > + key.tes_primitive_mode = tes->info.TessEval.PrimitiveMode; > + key.quads_workaround = brw->gen < 9 && > + tes->info.TessEval.PrimitiveMode == > GL_QUADS && > + tes->info.TessEval.Spacing == GL_EQUAL; > > key.outputs_written = prog->nir->info->outputs_written; > key.patch_outputs_written = prog->nir->info- > >patch_outputs_written; _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev