From: Nicolai Hähnle <nicolai.haeh...@amd.com>

This fixes GL45-CTS.sample_variables.mask.*.samples_1.*.
---
 src/gallium/drivers/radeonsi/si_state.c | 9 +++++----
 1 file changed, 5 insertions(+), 4 deletions(-)

diff --git a/src/gallium/drivers/radeonsi/si_state.c 
b/src/gallium/drivers/radeonsi/si_state.c
index f8dfcf2..c64bb5b 100644
--- a/src/gallium/drivers/radeonsi/si_state.c
+++ b/src/gallium/drivers/radeonsi/si_state.c
@@ -860,25 +860,26 @@ static void *si_create_rs_state(struct pipe_context *ctx,
 static void si_bind_rs_state(struct pipe_context *ctx, void *state)
 {
        struct si_context *sctx = (struct si_context *)ctx;
        struct si_state_rasterizer *old_rs =
                (struct si_state_rasterizer*)sctx->queued.named.rasterizer;
        struct si_state_rasterizer *rs = (struct si_state_rasterizer *)state;
 
        if (!state)
                return;
 
-       if (sctx->framebuffer.nr_samples > 1 &&
-           (!old_rs || old_rs->multisample_enable != rs->multisample_enable)) {
+       if (!old_rs || old_rs->multisample_enable != rs->multisample_enable) {
                si_mark_atom_dirty(sctx, &sctx->db_render_state);
 
-               if (sctx->b.family >= CHIP_POLARIS10)
+               /* Update the small primitive filter workaround if necessary. */
+               if (sctx->b.family >= CHIP_POLARIS10 &&
+                   sctx->framebuffer.nr_samples > 1)
                        si_mark_atom_dirty(sctx, &sctx->msaa_sample_locs.atom);
        }
 
        r600_viewport_set_rast_deps(&sctx->b, rs->scissor_enable, 
rs->clip_halfz);
 
        si_pm4_bind_state(sctx, rasterizer, rs);
        si_update_poly_offset_state(sctx);
 
        si_mark_atom_dirty(sctx, &sctx->clip_regs);
        sctx->do_update_shaders = true;
@@ -1146,21 +1147,21 @@ static void si_emit_db_render_state(struct si_context 
*sctx, struct r600_atom *s
 
        db_shader_control = sctx->ps_db_shader_control;
 
        /* Bug workaround for smoothing (overrasterization) on SI. */
        if (sctx->b.chip_class == SI && sctx->smoothing_enabled) {
                db_shader_control &= C_02880C_Z_ORDER;
                db_shader_control |= S_02880C_Z_ORDER(V_02880C_LATE_Z);
        }
 
        /* Disable the gl_SampleMask fragment shader output if MSAA is 
disabled. */
-       if (sctx->framebuffer.nr_samples <= 1 || (rs && 
!rs->multisample_enable))
+       if (!rs || !rs->multisample_enable)
                db_shader_control &= C_02880C_MASK_EXPORT_ENABLE;
 
        if (sctx->b.family == CHIP_STONEY &&
            sctx->screen->b.debug_flags & DBG_NO_RB_PLUS)
                db_shader_control |= S_02880C_DUAL_QUAD_DISABLE(1);
 
        radeon_set_context_reg(cs, R_02880C_DB_SHADER_CONTROL,
                               db_shader_control);
 }
 
-- 
2.7.4

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