Should I push the ones you mark as r-b or wait for a separate go-ahead based on CI results?
On Nov 14, 2016 8:45 PM, "Cherniak, Bruce" <bruce.chern...@intel.com> wrote: > Reviewing/commenting on each patch individually. We’re also testing more > thoroughly in our CI. > > In general, your help and interest in OpenSWR is very much appreciated! > > > > On Nov 12, 2016, at 5:00 PM, Ilia Mirkin <imir...@alum.mit.edu> wrote: > > > > This is a bit of a hodge-podge, but largely related to improving texture > > resource manipulation - mapping, texturing, rendering, etc. There's a WIP > > commit at the end which was required to make swr not crash on piglit exit > > half the time, but I think it needs to be redone in a proper way. > > > > The meat is in the "swr: rework resource layout and surface setup" > commit. > > This redoes surface layout for swr to match with the rasterizer's > > expectations. This way we can tell it which array index or LOD to render > to. > > This will also be important for layered rendering when GS support comes > > along. It also paves the way to supporting the swr backend's tiling to > > improve cache performance. > > > > Unfortunately it does mean more overhead for all textures, not just the > > renderable ones. I thought this was acceptable, as supporting multiple > > different layout mechanisms seems a little confusing. > > > > This series overall fixes ~600 piglit tests. You can see this series (+ > one > > more commit that's not really ready) at > > > > http://github.com/imirkin/mesa/commits/swr > > > > I highly recommend testing this in your higher-core/higher-perf > environments > > than my desktop SKL (or, *gasp*, SDE on a Core i7-920). > > > > Ilia Mirkin (14): > > swr: [rasterizer memory] add support for R32_FLOAT_X8X24 formats > > swr: [rasterizer memory] round up when dividing by block sizes > > swr: [rasterizer memory] fix store tile for 128-bit ymajor tiling > > swr: [rasterizer jitter] don't bother quantizing unused channels > > swr: add archrast generated files to gitignore > > swr: fix texture layout for compressed formats > > swr: mark both frag and vert textures read, don't forget about cbs > > swr: no support for shader stencil export > > swr: mark rgb9_e5 as unrenderable > > swr: disable blending for integer formats > > swr: rework resource layout and surface setup > > swr: remove unnecessary -1 entries in format mapping table > > swr: remove formats from mapping table that don't have StoreTile impls > > WIP swr: make sure that all rendering is finished on shader destroy > > > > src/gallium/drivers/swr/.gitignore | 4 + > > .../drivers/swr/rasterizer/jitter/blend_jit.cpp | 2 +- > > .../drivers/swr/rasterizer/memory/LoadTile.h | 1 + > > .../drivers/swr/rasterizer/memory/StoreTile.h | 3 +- > > .../swr/rasterizer/memory/TilingFunctions.h | 15 +- > > src/gallium/drivers/swr/swr_context.cpp | 108 ++++-- > > src/gallium/drivers/swr/swr_draw.cpp | 4 +- > > src/gallium/drivers/swr/swr_resource.h | 8 +- > > src/gallium/drivers/swr/swr_screen.cpp | 397 > +++++++++------------ > > src/gallium/drivers/swr/swr_shader.cpp | 28 +- > > src/gallium/drivers/swr/swr_state.cpp | 197 ++++++---- > > 11 files changed, 433 insertions(+), 334 deletions(-) > > > > -- > > 2.7.3 > > > > _______________________________________________ > > mesa-dev mailing list > > mesa-dev@lists.freedesktop.org > > https://lists.freedesktop.org/mailman/listinfo/mesa-dev > >
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