On Mon, Nov 14, 2016 at 1:53 PM, A223 A223 <andj2...@gmail.com> wrote: > On Mon, Nov 14, 2016 at 10:37 AM, Ilia Mirkin <imir...@alum.mit.edu> wrote: >> My guess is that it can just be flipped on. You can force-enable it >> with MESA_EXTENSION_OVERRIDE=GL_ARB_copy_image to see if it works. > > This does indeed get rid of the error. I'm still getting a white clear > color in my OpenGL application, and I'm not sure why -- llvmpipe shows > black as expected. Perhaps something odd is happening with the > glClear* calls. I'll see if I can track down what's going on.
You may want to try it with my tree at https://github.com/imirkin/mesa/commits/swr - get rid of the top 2 commits though, they're not ready for prime time. I fixed a ton of issues around rendering and whatnot. Clearing is still broken if you have multiple RTs though - it'll only clear the first one. -ilia _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev