On Mon, Nov 14, 2016 at 1:53 PM, A223 A223 <andj2...@gmail.com> wrote:
> On Mon, Nov 14, 2016 at 10:37 AM, Ilia Mirkin <imir...@alum.mit.edu> wrote:
>> My guess is that it can just be flipped on. You can force-enable it
>> with MESA_EXTENSION_OVERRIDE=GL_ARB_copy_image to see if it works.
>
> This does indeed get rid of the error. I'm still getting a white clear
> color in my OpenGL application, and I'm not sure why -- llvmpipe shows
> black as expected. Perhaps something odd is happening with the
> glClear* calls. I'll see if I can track down what's going on.

You may want to try it with my tree at
https://github.com/imirkin/mesa/commits/swr - get rid of the top 2
commits though, they're not ready for prime time.

I fixed a ton of issues around rendering and whatnot. Clearing is
still broken if you have multiple RTs though - it'll only clear the
first one.

  -ilia
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