This test ignores the actual border pixels, because we don't care. Just make sure the body of the texture works. --- tests/all.tests | 1 + tests/texturing/CMakeLists.gl.txt | 1 + tests/texturing/copyteximage-border.c | 109 +++++++++++++++++++++++++++++++++ 3 files changed, 111 insertions(+), 0 deletions(-) create mode 100644 tests/texturing/copyteximage-border.c
diff --git a/tests/all.tests b/tests/all.tests index 760487a..c076808 100644 --- a/tests/all.tests +++ b/tests/all.tests @@ -613,6 +613,7 @@ add_concurrent_test(texturing, '1-1-linear-texture') add_plain_test(texturing, 'array-texture') add_plain_test(texturing, 'copytexsubimage') add_plain_test(texturing, 'copyteximage') +add_plain_test(texturing, 'copyteximage-border') add_plain_test(texturing, 'copyteximage-clipping') add_plain_test(texturing, 'cubemap') texturing['cubemap npot'] = PlainExecTest(['cubemap', '-auto', 'npot']) diff --git a/tests/texturing/CMakeLists.gl.txt b/tests/texturing/CMakeLists.gl.txt index a801dc5..ac9b91d 100644 --- a/tests/texturing/CMakeLists.gl.txt +++ b/tests/texturing/CMakeLists.gl.txt @@ -17,6 +17,7 @@ add_executable (1-1-linear-texture 1-1-linear-texture.c) add_executable (array-texture array-texture.c) add_executable (copytexsubimage copytexsubimage.c) add_executable (copyteximage copyteximage.c) +add_executable (copyteximage-border copyteximage-border.c) add_executable (copyteximage-clipping copyteximage-clipping.c) IF(${CMAKE_SYSTEM_NAME} MATCHES "Linux") add_executable (crossbar crossbar.c) diff --git a/tests/texturing/copyteximage-border.c b/tests/texturing/copyteximage-border.c new file mode 100644 index 0000000..13132a4 --- /dev/null +++ b/tests/texturing/copyteximage-border.c @@ -0,0 +1,109 @@ +/* + * Copyright © 2011 Intel Corporation + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS + * IN THE SOFTWARE. + */ + +/** + * Test that glCopyTexImage() into a texture with a texture border + * gets correct non-border texels. + */ + + +#include "piglit-util.h" + +/* Size of the body of the texture, not counting border. */ +#define TEX_SIZE 64 + +int piglit_width = TEX_SIZE * 2 + 30; +int piglit_height = TEX_SIZE + 20; +int piglit_window_mode = GLUT_DOUBLE | GLUT_RGB | GLUT_ALPHA; + +enum piglit_result +piglit_display(void) +{ + bool pass = true; + int quad_w = TEX_SIZE / 2; + int quad_h = TEX_SIZE / 2; + float red[] = {1.0, 0.0, 0.0, 0.0}; + float green[] = {0.0, 1.0, 0.0, 0.0}; + float blue[] = {0.0, 0.0, 1.0, 0.0}; + float white[] = {1.0, 1.0, 1.0, 0.0}; + GLuint tex; + int x, y; + + piglit_ortho_projection(piglit_width, piglit_height, false); + + glClearColor(0.5, 0.5, 0.5, 0.5); + glClear(GL_COLOR_BUFFER_BIT); + + x = 10; + y = 10; + + glColor4fv(red); + piglit_draw_rect(x, y, quad_w, quad_h); + glColor4fv(green); + piglit_draw_rect(x + quad_w, y, quad_w, quad_h); + glColor4fv(blue); + piglit_draw_rect(x, y + quad_h, quad_w, quad_h); + glColor4fv(white); + piglit_draw_rect(x + quad_w, y + quad_h, quad_w, quad_h); + + glGenTextures(1, &tex); + glBindTexture(GL_TEXTURE_2D, tex); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); + + /* Copy the rectangle drawn to our texture, with a 1-pixel + * border around it. + */ + glCopyTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, + x - 1, y - 1, + TEX_SIZE + 2, TEX_SIZE + 2, + 1); + + x = 20 + TEX_SIZE; + y = 10; + + glEnable(GL_TEXTURE_2D); + glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); + piglit_draw_rect_tex(x, y, TEX_SIZE, TEX_SIZE, + 0, 0, 1, 1); + glDisable(GL_TEXTURE_2D); + glDeleteTextures(1, &tex); + + pass = piglit_probe_rect_rgba(x, y, + quad_w, quad_h, red) && pass; + pass = piglit_probe_rect_rgba(x + quad_w, y, + quad_w, quad_h, green) && pass; + pass = piglit_probe_rect_rgba(x, y + quad_h, + quad_w, quad_h, blue) && pass; + pass = piglit_probe_rect_rgba(x + quad_w, y + quad_h, + quad_w, quad_h, white) && pass; + + piglit_present_results(); + + return pass ? PIGLIT_PASS : PIGLIT_FAIL; +} + +void +piglit_init(int argc, char **argv) +{ +} -- 1.7.7 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev