Chris Forbes <chr...@ijw.co.nz> writes: > The mesa default is 4, but we program the hardware for 8 on all > generations. >
I happened to come across this inconsistency a couple of weeks ago -- I just double-checked that it doesn't cause any conformance regressions because some of the rasterization tests use the GL_SUBPIXEL_BITS value to determine the error tolerance so increasing the value could potentially uncover additional approximation errors. Doesn't seem to cause any regressions though in our CI system, series is: Reviewed-by: Francisco Jerez <curroje...@riseup.net> > Signed-off-by: Chris Forbes <chrisfor...@google.com> > --- > src/mesa/drivers/dri/i965/brw_context.c | 1 + > 1 file changed, 1 insertion(+) > > diff --git a/src/mesa/drivers/dri/i965/brw_context.c > b/src/mesa/drivers/dri/i965/brw_context.c > index 3085a98..d8174c6 100644 > --- a/src/mesa/drivers/dri/i965/brw_context.c > +++ b/src/mesa/drivers/dri/i965/brw_context.c > @@ -538,6 +538,7 @@ brw_initialize_context_constants(struct brw_context *brw) > ctx->Const.MaxProgramTextureGatherComponents = 1; > > ctx->Const.MaxUniformBlockSize = 65536; > + ctx->Const.SubPixelBits = 8; > > for (int i = 0; i < MESA_SHADER_STAGES; i++) { > struct gl_program_constants *prog = &ctx->Const.Program[i]; > -- > 2.10.2 > > _______________________________________________ > mesa-dev mailing list > mesa-dev@lists.freedesktop.org > https://lists.freedesktop.org/mailman/listinfo/mesa-dev
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