On 11/04/2016 01:24 PM, Nayan Deshmukh wrote:
On Fri, Nov 04, 2016 at 12:20:51PM -0400, Leo Liu wrote:Hi Nayan, With this patch, the resizing corruption is fixed, thanks for that. Still a few comments below. On 11/04/2016 03:08 AM, Nayan Deshmukh wrote:dri3 allows us to send handle of a texture directly to X so this patch allows a state tracker to directly send its texture to X to be used as back buffer and avoids extra copying v2: use clip width/height to display a portion of the surface Suggested-by: Leo Liu <leo....@amd.com> Signed-off-by: Nayan Deshmukh <nayan26deshm...@gmail.com> --- src/gallium/auxiliary/vl/vl_winsys.h | 4 ++ src/gallium/auxiliary/vl/vl_winsys_dri3.c | 109 ++++++++++++++++++++++++++---- 2 files changed, 99 insertions(+), 14 deletions(-) diff --git a/src/gallium/auxiliary/vl/vl_winsys.h b/src/gallium/auxiliary/vl/vl_winsys.h index 26db9f2..908e9c6 100644 --- a/src/gallium/auxiliary/vl/vl_winsys.h +++ b/src/gallium/auxiliary/vl/vl_winsys.h @@ -59,6 +59,10 @@ struct vl_screen void * (*get_private)(struct vl_screen *vscreen); + void + (*set_back_texture_from_output)(struct vl_screen *vscreen, struct pipe_resource *buffer, + uint32_t width, uint32_t height); + struct pipe_screen *pscreen; struct pipe_loader_device *dev; }; diff --git a/src/gallium/auxiliary/vl/vl_winsys_dri3.c b/src/gallium/auxiliary/vl/vl_winsys_dri3.c index 2929928..9739be4 100644 --- a/src/gallium/auxiliary/vl/vl_winsys_dri3.c +++ b/src/gallium/auxiliary/vl/vl_winsys_dri3.c @@ -31,6 +31,7 @@ #include <X11/xshmfence.h> #include <xcb/dri3.h> #include <xcb/present.h> +#include <xcb/xfixes.h> #include "loader.h" @@ -56,7 +57,9 @@ struct vl_dri3_buffer struct xshmfence *shm_fence; bool busy; + bool is_external_texture; uint32_t width, height, pitch; + uint32_t clip_width, clip_height; }; struct vl_dri3_screen @@ -71,6 +74,9 @@ struct vl_dri3_screen xcb_special_event_t *special_event; struct pipe_context *pipe; + struct pipe_resource *output_texture; + uint32_t output_texture_width; + uint32_t output_texture_height;Are these clipping sizes?Yes indeed, may be something like output_texture_clip_width would be more appropriate
I think the clipping size is nothing to do with the output texture size. Is it possible just combine it with below and make it simple. + uint32_t clip_width, clip_height;
struct vl_dri3_buffer *back_buffers[BACK_BUFFER_NUM]; int cur_back; @@ -105,7 +111,8 @@ dri3_free_back_buffer(struct vl_dri3_screen *scrn, xcb_free_pixmap(scrn->conn, buffer->pixmap); xcb_sync_destroy_fence(scrn->conn, buffer->sync_fence); xshmfence_unmap_shm(buffer->shm_fence); - pipe_resource_reference(&buffer->texture, NULL); + if (!buffer->is_external_texture) + pipe_resource_reference(&buffer->texture, NULL); if (buffer->linear_texture) pipe_resource_reference(&buffer->linear_texture, NULL); FREE(buffer); @@ -236,14 +243,23 @@ dri3_alloc_back_buffer(struct vl_dri3_screen *scrn) templ.format = PIPE_FORMAT_B8G8R8X8_UNORM; templ.target = PIPE_TEXTURE_2D; templ.last_level = 0; - templ.width0 = scrn->width; - templ.height0 = scrn->height; + if (scrn->output_texture) { + buffer->clip_width = (scrn->output_texture_width) ? scrn->output_texture_width : scrn->output_texture->width0; + buffer->clip_height = (scrn->output_texture_height) ? scrn->output_texture_height : scrn->output_texture->height0;Can you wrap these lines and many new added lines below? Normally make a line less than ~80 chars, and make lines from above and below balanced. I think the whole purpose of this is to make more readable and looks nicer.buffer->clip_width = (scrn->output_texture_width) ? scrn->output_texture_width : scrn->output_texture->width0; Is something like this fine?
I think looks better if move the ":' up, or maybe 3 lines. Please fix the same way for the similar long lines below. Regards, Leo
+ templ.width0 = scrn->output_texture->width0; + templ.height0 = scrn->output_texture->height0; + } else { + templ.width0 = scrn->width; + templ.height0 = scrn->height; + buffer->clip_width = scrn->width; + buffer->clip_height = scrn->height; + } templ.depth0 = 1; templ.array_size = 1; if (scrn->is_different_gpu) { - buffer->texture = scrn->base.pscreen->resource_create(scrn->base.pscreen, - &templ); + buffer->texture = (scrn->output_texture) ? scrn->output_texture : scrn->base.pscreen->resource_create(scrn->base.pscreen, + &templ); if (!buffer->texture) goto unmap_shm; @@ -257,8 +273,8 @@ dri3_alloc_back_buffer(struct vl_dri3_screen *scrn) goto no_linear_texture; } else { templ.bind |= PIPE_BIND_SCANOUT | PIPE_BIND_SHARED; - buffer->texture = scrn->base.pscreen->resource_create(scrn->base.pscreen, - &templ); + buffer->texture = (scrn->output_texture) ? scrn->output_texture : scrn->base.pscreen->resource_create(scrn->base.pscreen, + &templ); if (!buffer->texture) goto unmap_shm; pixmap_buffer_texture = buffer->texture; @@ -271,11 +287,15 @@ dri3_alloc_back_buffer(struct vl_dri3_screen *scrn) usage); buffer_fd = whandle.handle; buffer->pitch = whandle.stride; + buffer->width = templ.width0; + buffer->height = templ.height0; + buffer->is_external_texture = (scrn->output_texture) ? true : false; +Is "is_external_texture" redundant ? Cannot think of any case that it will be different from status of scrn->output_texture?With the current version of the patch it is redundant, in the previous patch I was setting output_texture to NULL after every frame and hence I forgot to remove thisxcb_dri3_pixmap_from_buffer(scrn->conn, (pixmap = xcb_generate_id(scrn->conn)), scrn->drawable, 0, - scrn->width, scrn->height, buffer->pitch, + buffer->width, buffer->height, buffer->pitch, scrn->depth, 32, buffer_fd); xcb_dri3_fence_from_fd(scrn->conn, @@ -287,8 +307,6 @@ dri3_alloc_back_buffer(struct vl_dri3_screen *scrn) buffer->pixmap = pixmap; buffer->sync_fence = sync_fence; buffer->shm_fence = shm_fence; - buffer->width = scrn->width; - buffer->height = scrn->height; xshmfence_trigger(buffer->shm_fence); @@ -310,6 +328,7 @@ dri3_get_back_buffer(struct vl_dri3_screen *scrn) { struct vl_dri3_buffer *buffer; struct pipe_resource *texture = NULL; + bool allocate_new_buffer = false; assert(scrn); @@ -318,8 +337,22 @@ dri3_get_back_buffer(struct vl_dri3_screen *scrn) return NULL; buffer = scrn->back_buffers[scrn->cur_back]; - if (!buffer || buffer->width != scrn->width || - buffer->height != scrn->height) { + /* This is normal case when our buffer is smaller + * than the screen this will be same for external + * texture + */ + if (!buffer || buffer->width < scrn->width || + buffer->height < scrn->height) + allocate_new_buffer = true;Have you considered the comment on this from the V1? i.e. how about VA-API?While looking at it right now, I got an idea of dealing with it in a way in which vaapi won't be affected at all, v3 is on its way+ + /* In case of a single gpu we need to get the + * handle and pixmap for the texture that is set + */ + if (buffer && buffer->is_external_texture && + !scrn->is_different_gpu) + allocate_new_buffer = true; + + if (allocate_new_buffer) { struct vl_dri3_buffer *new_buffer; new_buffer = dri3_alloc_back_buffer(scrn); @@ -332,6 +365,14 @@ dri3_get_back_buffer(struct vl_dri3_screen *scrn) vl_compositor_reset_dirty_area(&scrn->dirty_areas[scrn->cur_back]);Do we still need dirty_area for this direct output as back buffer case?No we don't I 'll put an if statement here. Thanks for the review. Regards, NayanRegards, Leobuffer = new_buffer; scrn->back_buffers[scrn->cur_back] = buffer; + } else if (buffer->is_external_texture) { + /* In case of different gpu we can reuse the linear + * texture so we only need to set the external + * texture for copying + */ + buffer->texture = scrn->output_texture; + buffer->clip_width = scrn->output_texture_width; + buffer->clip_height = scrn->output_texture_height; } pipe_resource_reference(&texture, buffer->texture); @@ -500,6 +541,8 @@ vl_dri3_flush_frontbuffer(struct pipe_screen *screen, uint32_t options = XCB_PRESENT_OPTION_NONE; struct vl_dri3_buffer *back; struct pipe_box src_box; + xcb_xfixes_region_t region; + xcb_rectangle_t rectangle; back = scrn->back_buffers[scrn->cur_back]; if (!back) @@ -511,8 +554,16 @@ vl_dri3_flush_frontbuffer(struct pipe_screen *screen, return; } + rectangle.x = 0; + rectangle.y = 0; + rectangle.width = back->clip_width; + rectangle.height = back->clip_height; + + region = xcb_generate_id(scrn->conn); + xcb_xfixes_create_region(scrn->conn, region, 2, &rectangle); + if (scrn->is_different_gpu) { - u_box_origin_2d(scrn->width, scrn->height, &src_box); + u_box_origin_2d(back->width, back->height, &src_box); scrn->pipe->resource_copy_region(scrn->pipe, back->linear_texture, 0, 0, 0, 0, @@ -528,7 +579,7 @@ vl_dri3_flush_frontbuffer(struct pipe_screen *screen, scrn->drawable, back->pixmap, (uint32_t)(++scrn->send_sbc), - 0, 0, 0, 0, + 0, region, 0, 0, None, None, back->sync_fence, options, @@ -627,6 +678,19 @@ vl_dri3_screen_get_private(struct vl_screen *vscreen) } static void +vl_dri3_screen_set_back_texture_from_output(struct vl_screen *vscreen, struct pipe_resource *buffer, + uint32_t width, uint32_t height) +{ + struct vl_dri3_screen *scrn = (struct vl_dri3_screen *)vscreen; + + assert(scrn); + + scrn->output_texture = buffer; + scrn->output_texture_width = width; + scrn->output_texture_height = height; +} + +static void vl_dri3_screen_destroy(struct vl_screen *vscreen) { struct vl_dri3_screen *scrn = (struct vl_dri3_screen *)vscreen; @@ -675,6 +739,9 @@ vl_dri3_screen_create(Display *display, int screen) xcb_dri3_open_reply_t *open_reply; xcb_get_geometry_cookie_t geom_cookie; xcb_get_geometry_reply_t *geom_reply; + xcb_xfixes_query_version_cookie_t xfixes_cookie; + xcb_xfixes_query_version_reply_t *xfixes_reply; + xcb_generic_error_t *error; int fd; assert(display); @@ -689,12 +756,25 @@ vl_dri3_screen_create(Display *display, int screen) xcb_prefetch_extension_data(scrn->conn , &xcb_dri3_id); xcb_prefetch_extension_data(scrn->conn, &xcb_present_id); + xcb_prefetch_extension_data (scrn->conn, &xcb_xfixes_id); extension = xcb_get_extension_data(scrn->conn, &xcb_dri3_id); if (!(extension && extension->present)) goto free_screen; extension = xcb_get_extension_data(scrn->conn, &xcb_present_id); if (!(extension && extension->present)) goto free_screen; + extension = xcb_get_extension_data(scrn->conn, &xcb_xfixes_id); + if (!(extension && extension->present)) + goto free_screen; + + xfixes_cookie = xcb_xfixes_query_version(scrn->conn, XCB_XFIXES_MAJOR_VERSION, XCB_XFIXES_MINOR_VERSION); + xfixes_reply = xcb_xfixes_query_version_reply(scrn->conn, xfixes_cookie, &error); + if (!xfixes_reply || error || xfixes_reply->major_version < 2) { + free(error); + free(xfixes_reply); + goto free_screen; + } + free(xfixes_reply); open_cookie = xcb_dri3_open(scrn->conn, RootWindow(display, screen), None); open_reply = xcb_dri3_open_reply(scrn->conn, open_cookie, NULL); @@ -744,6 +824,7 @@ vl_dri3_screen_create(Display *display, int screen) scrn->base.set_next_timestamp = vl_dri3_screen_set_next_timestamp; scrn->base.get_private = vl_dri3_screen_get_private; scrn->base.pscreen->flush_frontbuffer = vl_dri3_flush_frontbuffer; + scrn->base.set_back_texture_from_output = vl_dri3_screen_set_back_texture_from_output; return &scrn->base;
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