From: Marek Olšák <marek.ol...@amd.com> This fixes a crash in Deus Ex: Mankind Divided. Release builds were unaffected, so it's not too serious.
Cc: 11.2 12.0 13.0 <mesa-sta...@lists.freedesktop.org> --- src/gallium/drivers/radeonsi/si_blit.c | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/src/gallium/drivers/radeonsi/si_blit.c b/src/gallium/drivers/radeonsi/si_blit.c index e086ed8..075d76a 100644 --- a/src/gallium/drivers/radeonsi/si_blit.c +++ b/src/gallium/drivers/radeonsi/si_blit.c @@ -479,21 +479,23 @@ si_decompress_sampler_color_textures(struct si_context *sctx, while (mask) { struct pipe_sampler_view *view; struct r600_texture *tex; i = u_bit_scan(&mask); view = textures->views.views[i]; assert(view); tex = (struct r600_texture *)view->texture; - assert(tex->cmask.size || tex->fmask.size || tex->dcc_offset); + /* CMASK or DCC can be discarded and we can still end up here. */ + if (!tex->cmask.size && !tex->fmask.size && !tex->dcc_offset) + continue; si_blit_decompress_color(&sctx->b.b, tex, view->u.tex.first_level, view->u.tex.last_level, 0, util_max_layer(&tex->resource.b.b, view->u.tex.first_level), false); } } static void si_decompress_image_color_textures(struct si_context *sctx, -- 2.7.4 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/mesa-dev