https://bugs.freedesktop.org/show_bug.cgi?id=97879

--- Comment #41 from Marek Olšák <mar...@gmail.com> ---
Yeah, the stalls are pretty small with apitrace. I've just pushed patches that
should improve compile times for the GLSL compiler. Before that, the GLSL
compilation speed always decreased with a high memory allocation count in the
process. That may explain why apitrace is faster.

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