This is the new name for gl_MaxVaryingFloats now that non-float varyings exist. Fixes piglit glsl-1.30/execution/maximums/gl_MaxVaryingFloats --- src/glsl/ir_variable.cpp | 2 ++ 1 files changed, 2 insertions(+), 0 deletions(-)
diff --git a/src/glsl/ir_variable.cpp b/src/glsl/ir_variable.cpp index 720bcc6..1ee84d2 100644 --- a/src/glsl/ir_variable.cpp +++ b/src/glsl/ir_variable.cpp @@ -615,6 +615,8 @@ generate_130_uniforms(exec_list *instructions, add_builtin_constant(instructions, symtab, "gl_MaxClipDistances", state->Const.MaxClipPlanes); + add_builtin_constant(instructions, symtab, "gl_MaxVaryingComponents", + state->Const.MaxVaryingFloats); } -- 1.7.7 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev